splash show event
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package funkin.backend.scripting.events;
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import funkin.game.SplashGroup;
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import funkin.game.Strum;
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final class SplashShowEvent extends CancellableEvent {
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/**
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Splash name/type
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**/
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public var splashName:String;
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/**
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Splash that is shown
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**/
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public var splash:FunkinSprite;
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/**
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Strum that the splash is shown on
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**/
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public var strum:Strum;
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/**
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Splash group that the splash is from
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**/
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public var group:SplashGroup;
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}
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