FINALLY fixed the issue with GlobalState blowing up when pressing F5. (#666)
* peak is happening <r>RED<r> * oops * oops x2 forgot I left a trace when loading up global.hx from `Assets` lol * **State / SubState reloading broken rn but pushing changes to see if anyone can fix** * Human... I remember you <r>disabling reloading substates cuz it broke...<r> * <y>forgor to edit assets global.hx<y> * lemme see * kk * opa --------- Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
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@@ -1,3 +0,0 @@
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//
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function update(elapsed:Float)
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if (FlxG.keys.justPressed.F5) FlxG.resetState();
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@@ -59,8 +59,6 @@ function create() {
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}
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function update(elapsed) {
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if (FlxG.keys.justPressed.F5)
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FlxG.resetState();
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switch(step) {
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case 0:
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lipSync(tankman, 0, 16750);
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