some more markdown stuff
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@@ -0,0 +1,70 @@
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package funkin.system;
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import flixel.util.FlxColor;
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import flixel.text.FlxText;
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class MarkdownUtil {
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public static function applyMarkdownText(text:FlxText, str:String) {
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text.textField.htmlText = Markdown.markdownToHtml(prepareMarkdown(str));
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var changes:Array<FlxTextFormatMarkerPair> = [
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createSizedMarkerPair("{title}", 0xFFFFFFFF, text.size * 2, false, true, true),
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createSizedMarkerPair("{subtitle}", 0xFFFFFFFF, text.size * 1.5, false, true, true),
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createSizedMarkerPair("{subsubtitle}", 0xFFFFFFFF, text.size * 1.25, false, true, true),
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new FlxTextFormatMarkerPair(new FlxTextFormat(0xFFFFFF00, false, true), "{o}"),
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new FlxTextFormatMarkerPair(new FlxTextFormat(0xFFFF0000, false, true), "{r}"),
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new FlxTextFormatMarkerPair(new FlxTextFormat(0xFF00FF08, false, true), "{g}"),
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new FlxTextFormatMarkerPair(new FlxTextFormat(0xFF7D7D7D, false, true), "{gray}"),
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new FlxTextFormatMarkerPair(new FlxTextFormat(0xFFFFFFFF, false, true, 0xFF222222), "{italic}"),
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new FlxTextFormatMarkerPair(new FlxTextFormat(0xFFFFFFFF, false, true, 0xFF666666), "{bold}"),
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new FlxTextFormatMarkerPair(new FlxTextFormat(0xFFFFFFFF, false, true, 0xFF888888), "{bold-italic}"),
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];
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// BIG TEXT
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text.applyMarkup(
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parseWarnings(text.textField.text),
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changes
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);
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}
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public static function createSizedMarkerPair(marker:String, color:FlxColor, size:Float, bold:Bool = false, italic:Bool = false, ?underline:Bool = false) {
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@:privateAccess {
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var format = new FlxTextFormat(color, bold, italic);
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format.format.size = Std.int(size);
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format.format.underline = underline;
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return new FlxTextFormatMarkerPair(format, marker);
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}
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}
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public static function parseWarnings(text:String) {
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text = parseEmote(text, "⚠", "{o}(!)", "{o}");
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text = parseEmote(text, "❌", "{r}(X)", "{r}");
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text = parseEmote(text, "✔", "{g}(+)", "{g}");
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return text;
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}
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public static function prepareMarkdown(text:String) {
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text = "\n" + text;
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text = parseEmote(text, "\n> ", "\n{gray}", "{gray}");
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text = parseEmote(text, "\n### ", "\n{subsubtitle}", "{subsubtitle}");
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text = parseEmote(text, "\n## ", "\n{subtitle}", "{subtitle}");
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text = parseEmote(text, "\n# ", "\n{title}", "{title}");
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text = parseEmote(text, "***", "{bold-italic}", "{bold-italic}", "***");
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text = parseEmote(text, "**", "{bold}", "{bold}", "**");
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text = parseEmote(text, "*", "{italic}", "{italic}", "*");
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text = parseEmote(text, "_", "{italic}", "{italic}", "*");
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text = parseEmote(text, "__", "{bold}", "{bold}", "*");
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text.substr("\n".length);
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return text;
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}
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public static function parseEmote(text:String, emote:String, beginning:String, end:String, emoteEnd:String = "\n") {
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var index:Int;
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while((index = text.indexOf(emote)) >= 0) {
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var nextIndex = text.indexOf(emoteEnd, index + emote.length);
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if (nextIndex < 0)
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nextIndex = text.length;
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text = text.substr(0, index) + beginning + text.substring(index + emote.length, nextIndex) + end + (emote == emoteEnd ? "" : emoteEnd) + text.substring(nextIndex + emoteEnd.length);
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}
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return text;
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}
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}
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