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@@ -5,7 +5,10 @@ import funkin.scripting.events.*;
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/**
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* Contains all callbacks you can add in modcharts and stage scripts.
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*
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*
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*
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* NOTE: In case you're scripting a stage, all sprites of that stage are directly accessible via their name.
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*
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* Ex: If you added a `superCoolBG` element in your stage XML, you'll be able to access it via scripts by using `superCoolBG`.
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*/
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interface PlayStateScript {
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