diff --git a/assets/songs/stress/scripts/tankmenRun.hx b/assets/songs/stress/scripts/tankmenRun.hx
index 2b519b11..a7d7a306 100644
--- a/assets/songs/stress/scripts/tankmenRun.hx
+++ b/assets/songs/stress/scripts/tankmenRun.hx
@@ -8,10 +8,7 @@ var tankmanPool = [];
function recycleTankman() {
if(tankmanPool.length == 0) {
- var a = new TankmenBG();
- a.self = a;
- a.fuckingnewfuckingnew();
- return a;
+ return new TankmenBG();
} else {
return tankmanPool.shift(); // can be pop but it causes it to be less random
}
@@ -73,8 +70,7 @@ function update(elapsed) {
}
}
-class TankmenBG
-{
+class TankmenBG {
var strumTime = 0;
var goingRight = false;
var tankSpeed = 0.7;
@@ -82,11 +78,9 @@ class TankmenBG
var endingOffset = null;
var sprite = null;
- var self = null;
var killed = false;
- var fuckingnewfuckingnew = function()
- {
+ function new() {
this.sprite = new FlxSprite();
var sprite = this.sprite;
@@ -102,8 +96,7 @@ class TankmenBG
sprite.updateHitbox();
}
- var resetShit = function(x, y, isGoingRight)
- {
+ function resetShit(x, y, isGoingRight) {
var sprite = this.sprite;
sprite.revive();
sprite.setPosition(x, y);
@@ -120,8 +113,7 @@ class TankmenBG
sprite.flipX = goingRight;
}
- var update = function(elapsed)
- {
+ function update(elapsed) {
var sprite = this.sprite;
sprite.visible = !(sprite.x >= FlxG.width * 1.5 || sprite.x <= FlxG.width * -0.5);
@@ -143,8 +135,8 @@ class TankmenBG
killed = true;
grpTankmanRun.remove(sprite, true);
sprite.kill();
- tankmanPool.push(self);
- tankmanRun.remove(self);
+ tankmanPool.push(this);
+ tankmanRun.remove(this);
}
if (goingRight)
diff --git a/libs.xml b/libs.xml
index 1f966d57..b086a148 100644
--- a/libs.xml
+++ b/libs.xml
@@ -13,7 +13,7 @@
-
+