fixed zooming sprites except smoke?

This commit is contained in:
SrtHero278
2024-04-15 08:37:47 -07:00
parent 5bb8576b31
commit 19d6e88e9e
+3 -4
View File
@@ -47,10 +47,9 @@ function update() {
}
function genericScale(sprite, relative, doX, doY) {
if (FlxG.keys.pressed.ALT) {
relative.x *= 2;
relative.y *= 2;
}
var relativeMult = 1 / (FlxMath.lerp(1, stageCamera.zoom, sprite.zoomFactor) / stageCamera.zoom) * (FlxG.keys.pressed.ALT ? 2 : 1);
relative.x *= relativeMult;
relative.y *= relativeMult;
var width = sprite.frameWidth * storedScale.x;
var height = sprite.frameHeight * storedScale.y;