diff --git a/alsoft.txt b/alsoft.txt new file mode 100644 index 00000000..2f928c99 --- /dev/null +++ b/alsoft.txt @@ -0,0 +1,14 @@ +[general] +sample-type=float32 +stereo-mode=speakers +stereo-encoding=panpot +hrtf=false +cf_level=0 +resampler=fast_bsinc24 +front-stablizer=false +output-limiter=false +volume-adjust=0 +[decoder] +hq-mode=false +distance-comp=false +nfc=false \ No newline at end of file diff --git a/assets/data/notes/Alt Anim Note.hx b/assets/data/notes/Alt Anim Note.hx index b44b1398..ebc3e361 100644 --- a/assets/data/notes/Alt Anim Note.hx +++ b/assets/data/notes/Alt Anim Note.hx @@ -1,2 +1,2 @@ function onNoteHit(event) if (event.noteType == "Alt Anim Note") event.animSuffix = "-alt"; -function onPlayerMiss(event) if (event.noteType == "Alt Anim Note") event.animSuffix = "-alt"; \ No newline at end of file +function onPlayerMiss(event) if (event.noteType == "Alt Anim Note") event.animSuffix = "miss-alt"; \ No newline at end of file diff --git a/libs.xml b/libs.xml index f932da09..570b451c 100644 --- a/libs.xml +++ b/libs.xml @@ -19,4 +19,5 @@ + diff --git a/project.xml b/project.xml index 6f01bc10..382ed9f6 100644 --- a/project.xml +++ b/project.xml @@ -67,6 +67,12 @@ + +
+ + +
+ @@ -139,6 +145,9 @@ + + +
@@ -150,6 +159,9 @@ + + + @@ -175,6 +187,7 @@ + diff --git a/source/funkin/backend/assets/Paths.hx b/source/funkin/backend/assets/Paths.hx index 39783823..9486aed6 100644 --- a/source/funkin/backend/assets/Paths.hx +++ b/source/funkin/backend/assets/Paths.hx @@ -209,10 +209,10 @@ class Paths * @param SkipAtlasCheck Whenever the atlas check should be skipped. * @return FlxFramesCollection Frames */ - static function loadFrames(path:String, Unique:Bool = false, Key:String = null, SkipAtlasCheck:Bool = false):FlxFramesCollection { + static function loadFrames(path:String, Unique:Bool = false, Key:String = null, SkipAtlasCheck:Bool = false, SkipMultiCheck:Bool = false):FlxFramesCollection { var noExt = Path.withoutExtension(path); - if (Assets.exists('$noExt/1.png')) { + if (!SkipMultiCheck && Assets.exists('$noExt/1.png')) { // MULTIPLE SPRITESHEETS!! var graphic = FlxG.bitmap.add("flixel/images/logo/default.png", false, '$noExt/mult'); @@ -224,7 +224,7 @@ class Paths var cur = 1; var finalFrames = new MultiFramesCollection(graphic); while(Assets.exists('$noExt/$cur.png')) { - var spr = loadFrames('$noExt/$cur.png'); + var spr = loadFrames('$noExt/$cur.png', false, null, false, true); finalFrames.addFrames(spr); cur++; } diff --git a/source/funkin/backend/system/macros/Macros.hx b/source/funkin/backend/system/macros/Macros.hx index 9183e4a4..bb0b4972 100644 --- a/source/funkin/backend/system/macros/Macros.hx +++ b/source/funkin/backend/system/macros/Macros.hx @@ -21,6 +21,7 @@ class Macros { // OTHER LIBRARIES & STUFF #if THREE_D_SUPPORT "away3d", "flx3d", #end #if VIDEO_CUTSCENES "hxvlc.flixel", "hxvlc.openfl", #end + #if NAPE_ENABLED "nape", "flixel.addons.nape", #end // BASE HAXE "DateTools", "EReg", "Lambda", "StringBuf", "haxe.crypto", "haxe.display", "haxe.exceptions", "haxe.extern", "scripting" ]) diff --git a/source/funkin/backend/system/modules/ALSoftConfig.hx b/source/funkin/backend/system/modules/ALSoftConfig.hx new file mode 100644 index 00000000..0b1b57a0 --- /dev/null +++ b/source/funkin/backend/system/modules/ALSoftConfig.hx @@ -0,0 +1,31 @@ +package funkin.backend.system.modules; + +import haxe.io.Path; + +/* + * A class that simply points OpenALSoft to a custom configuration file when + * the game starts up. + * + * The config overrides a few global OpenALSoft settings with the aim of + * improving audio quality on desktop targets. + */ +@:keepInit class ALSoftConfig +{ + #if desktop + static function __init__():Void + { + var origin:String = #if hl Sys.getCwd() #else Sys.programPath() #end; + + var configPath:String = Path.directory(Path.withoutExtension(origin)); + #if windows + configPath += "/plugins/alsoft.ini"; + #elseif mac + configPath = Path.directory(configPath) + "/Resources/plugins/alsoft.conf"; + #else + configPath += "/plugins/alsoft.conf"; + #end + + Sys.putEnv("ALSOFT_CONF", configPath); + } + #end +} \ No newline at end of file diff --git a/source/funkin/editors/character/CharacterInfoScreen.hx b/source/funkin/editors/character/CharacterInfoScreen.hx index 4f44dc81..1d7f313b 100644 --- a/source/funkin/editors/character/CharacterInfoScreen.hx +++ b/source/funkin/editors/character/CharacterInfoScreen.hx @@ -76,6 +76,9 @@ class CharacterInfoScreen extends UISubstateWindow { add(iconColorWheel); addLabelOn(iconColorWheel, "Icon Color"); + if (character.iconColor != null) + iconColorWheel.colorChanged = true; + add(title = new UIText(spriteTextBox.x, spriteTextBox.y + 10 + 46 + 84, 0, "Character Data", 28)); positionXStepper = new UINumericStepper(title.x, title.y + title.height + 36, character.globalOffset.x, 0.001, 2, null, null, 84); diff --git a/source/funkin/editors/charter/Charter.hx b/source/funkin/editors/charter/Charter.hx index f4d7c87e..96855473 100644 --- a/source/funkin/editors/charter/Charter.hx +++ b/source/funkin/editors/charter/Charter.hx @@ -1154,7 +1154,7 @@ class Charter extends UIState { if (note.strumLineID == strumLineID) selection.remove(note); else i++; - } + } else i++; } } #end diff --git a/source/funkin/game/PlayState.hx b/source/funkin/game/PlayState.hx index bb458994..e26e2e3a 100644 --- a/source/funkin/game/PlayState.hx +++ b/source/funkin/game/PlayState.hx @@ -910,7 +910,7 @@ class PlayState extends MusicBeatState var spr = event.spritePath; if (!Assets.exists(spr)) spr = Paths.image('$spr'); - sprite = new FlxSprite().loadAnimatedGraphic(spr); + sprite = new FunkinSprite().loadAnimatedGraphic(spr); sprite.scrollFactor.set(); sprite.scale.set(event.scale, event.scale); sprite.updateHitbox(); @@ -1233,8 +1233,11 @@ class PlayState extends MusicBeatState accFormat.format.color = curRating.color; accuracyTxt.text = 'Accuracy:${accuracy < 0 ? "-%" : '${CoolUtil.quantize(accuracy * 100, 100)}%'} - ${curRating.rating}'; - accuracyTxt._formatRanges[0].range.start = accuracyTxt.text.length - curRating.rating.length; - accuracyTxt._formatRanges[0].range.end = accuracyTxt.text.length; + for (i => frmtRange in accuracyTxt._formatRanges) if (frmtRange.format == accFormat) { + accuracyTxt._formatRanges[i].range.start = accuracyTxt.text.length - curRating.rating.length; + accuracyTxt._formatRanges[i].range.end = accuracyTxt.text.length; + break; + } } } diff --git a/source/funkin/game/StrumLine.hx b/source/funkin/game/StrumLine.hx index b5880acc..1b0780dd 100644 --- a/source/funkin/game/StrumLine.hx +++ b/source/funkin/game/StrumLine.hx @@ -299,8 +299,10 @@ class StrumLine extends FlxTypedGroup { * Creates a strum and returns the created strum (needs to be added manually). * @param i Index of the strum * @param animPrefix (Optional) Animation prefix (`left` = `arrowLEFT`, `left press`, `left confirm`). + * @param spritePath (Optional) The sprite's graphic path if you don't want the default one. + * @param playIntroAnimation (Optional) Whenever the intro animation should be played, by default might be `true` under certain conditions. */ - public function createStrum(i:Int, ?animPrefix:String) { + public function createStrum(i:Int, ?animPrefix:String, ?spritePath:String, ?playIntroAnimation:Bool) { if (animPrefix == null) animPrefix = strumAnimPrefix[i % strumAnimPrefix.length]; var babyArrow:Strum = new Strum(startingPos.x + ((Note.swagWidth * strumScale) * i), startingPos.y); @@ -310,7 +312,8 @@ class StrumLine extends FlxTypedGroup { babyArrow.scrollSpeed = data.scrollSpeed; var event = EventManager.get(StrumCreationEvent).recycle(babyArrow, PlayState.instance.strumLines.members.indexOf(this), i, animPrefix); - event.__doAnimation = !MusicBeatState.skipTransIn && (PlayState.instance != null ? PlayState.instance.introLength > 0 : true); + event.__doAnimation = playIntroAnimation == null ? (!MusicBeatState.skipTransIn && (PlayState.instance != null ? PlayState.instance.introLength > 0 : true)) : playIntroAnimation; + if (spritePath != null) event.sprite = spritePath; event = PlayState.instance.scripts.event("onStrumCreation", event); if (!event.cancelled) { diff --git a/source/funkin/menus/PauseSubState.hx b/source/funkin/menus/PauseSubState.hx index ecf2fa7d..641b72b1 100644 --- a/source/funkin/menus/PauseSubState.hx +++ b/source/funkin/menus/PauseSubState.hx @@ -1,20 +1,20 @@ package funkin.menus; -import funkin.editors.charter.Charter; -import funkin.backend.scripting.events.MenuChangeEvent; -import funkin.options.OptionsMenu; -import funkin.backend.scripting.events.PauseCreationEvent; -import funkin.backend.scripting.events.NameEvent; -import funkin.backend.scripting.Script; import flixel.sound.FlxSound; -import flixel.text.FlxText; import flixel.tweens.FlxTween; import flixel.util.FlxColor; -import funkin.options.keybinds.KeybindsOptions; -import funkin.menus.StoryMenuState; +import funkin.backend.FunkinText; +import funkin.backend.scripting.Script; +import funkin.backend.scripting.events.MenuChangeEvent; +import funkin.backend.scripting.events.NameEvent; +import funkin.backend.scripting.events.PauseCreationEvent; import funkin.backend.system.Conductor; import funkin.backend.utils.FunkinParentDisabler; +import funkin.editors.charter.Charter; +import funkin.menus.StoryMenuState; +import funkin.options.OptionsMenu; import funkin.options.TreeMenu; +import funkin.options.keybinds.KeybindsOptions; class PauseSubState extends MusicBeatSubstate { @@ -22,6 +22,11 @@ class PauseSubState extends MusicBeatSubstate var grpMenuShit:FlxTypedGroup; + var levelInfo:FunkinText; + var levelDifficulty:FunkinText; + var deathCounter:FunkinText; + var multiplayerText:FunkinText; + var menuItems:Array = ['Resume', 'Restart Song', 'Change Controls', 'Change Options', 'Exit to menu', "Exit to charter"]; var curSelected:Int = 0; @@ -56,7 +61,6 @@ class PauseSubState extends MusicBeatSubstate menuItems = event.options; - pauseMusic = FlxG.sound.load(Paths.music(event.music), 0, true); pauseMusic.persist = false; pauseMusic.group = FlxG.sound.defaultMusicGroup; @@ -71,15 +75,13 @@ class PauseSubState extends MusicBeatSubstate bg.scrollFactor.set(); add(bg); - var levelInfo:FlxText = new FlxText(20, 15, 0, PlayState.SONG.meta.displayName, 32); - var levelDifficulty:FlxText = new FlxText(20, 15, 0, PlayState.difficulty.toUpperCase(), 32); - var deathCounter:FlxText = new FlxText(20, 15, 0, "Blue balled: " + PlayState.deathCounter, 32); - var multiplayerText:FlxText = new FlxText(20, 15, 0, PlayState.opponentMode ? 'OPPONENT MODE' : (PlayState.coopMode ? 'CO-OP MODE' : ''), 32); + levelInfo = new FunkinText(20, 15, 0, PlayState.SONG.meta.displayName, 32, false); + levelDifficulty = new FunkinText(20, 15, 0, PlayState.difficulty.toUpperCase(), 32, false); + deathCounter = new FunkinText(20, 15, 0, "Blue balled: " + PlayState.deathCounter, 32, false); + multiplayerText = new FunkinText(20, 15, 0, PlayState.opponentMode ? 'OPPONENT MODE' : (PlayState.coopMode ? 'CO-OP MODE' : ''), 32, false); for(k=>label in [levelInfo, levelDifficulty, deathCounter, multiplayerText]) { label.scrollFactor.set(); - label.setFormat(Paths.font('vcr.ttf'), 32); - label.updateHitbox(); label.alpha = 0; label.x = FlxG.width - (label.width + 20); label.y = 15 + (32 * k); diff --git a/source/funkin/options/TreeMenu.hx b/source/funkin/options/TreeMenu.hx index b0651fd2..3e05a4af 100644 --- a/source/funkin/options/TreeMenu.hx +++ b/source/funkin/options/TreeMenu.hx @@ -7,6 +7,7 @@ import flixel.tweens.FlxTween; import funkin.menus.MainMenuState; import flixel.util.typeLimit.OneOfTwo; import funkin.options.type.OptionType; +import funkin.options.type.TextOption; import funkin.backend.system.framerate.Framerate; class TreeMenu extends UIState { @@ -18,13 +19,13 @@ class TreeMenu extends UIState { public static var lastState:Class = null; // Static for fixing the softlock bugs when resetting the state - Nex - public function new() { + public function new(scriptsAllowed:Bool = true, ?scriptName:String) { if(lastState == null) lastState = Type.getClass(FlxG.state); - super(); + super(scriptsAllowed, scriptName); } public override function createPost() { - if (main == null) throw "\"main\" variable has not been set in extended class!"; + if (main == null) main = new OptionsScreen("Fallback Treemenu", "Please set the \"main\" variable in your extended class before createPost", [new TextOption("Oops! No Options", "This doesn't look like it was supposed to happen...", () -> FlxG.resetState() ) ]); FlxG.camera.scroll.set(-FlxG.width, 0); @@ -119,4 +120,4 @@ typedef OptionCategory = { typedef OptionTypeDef = { var type:Class; var args:Array; -} \ No newline at end of file +}