Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine
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@@ -33,6 +33,8 @@ enum abstract XMLAnimType(Int)
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class FunkinSprite extends FlxSkewedSprite implements IBeatReceiver implements IOffsetCompatible implements IXMLEvents
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class FunkinSprite extends FlxSkewedSprite implements IBeatReceiver implements IOffsetCompatible implements IXMLEvents
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{
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{
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public var extra:Map<String, Dynamic> = [];
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public var spriteAnimType:XMLAnimType = NONE;
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public var spriteAnimType:XMLAnimType = NONE;
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public var beatAnims:Array<BeatAnim> = [];
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public var beatAnims:Array<BeatAnim> = [];
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public var name:String;
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public var name:String;
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@@ -25,8 +25,6 @@ using StringTools;
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@:allow(funkin.game.PlayState)
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@:allow(funkin.game.PlayState)
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class Character extends FunkinSprite implements IBeatReceiver implements IOffsetCompatible
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class Character extends FunkinSprite implements IBeatReceiver implements IOffsetCompatible
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{
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{
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public var extra:Map<String, String> = [];
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private var __stunnedTime:Float = 0;
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private var __stunnedTime:Float = 0;
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private var __lockAnimThisFrame:Bool = false;
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private var __lockAnimThisFrame:Bool = false;
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