Small optimizations
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@@ -21,6 +21,11 @@ class FlixelInfo extends FramerateCategory {
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_text += '\nSounds Count: ${FlxG.sound.list.length}';
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_text += '\nFlxG.game Childs Count: ${FlxG.game.numChildren}';
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// _text += '\nCached objects count: ${cachedObjects}';
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#if FLX_POINT_POOL
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var points = flixel.math.FlxPoint.FlxBasePoint.pool;
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//_text += '\nPoint Count: ${points._count} | +${points.made} | -${points.gotten} | ${points.balance} | >${points.putted}';
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_text += '\nPoint Count: ${points._count}';
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#end
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}
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this.text.text = _text;
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