Fix Mismatching Audio Streamed Buffer Size
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@@ -164,20 +164,19 @@ import lime.media.openal.AL;
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var buffer = __source.buffer;
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var wordSize = buffer.bitsPerSample >> 3, bitUnsignedSize = 1 << buffer.bitsPerSample, bitSize = 1 << (buffer.bitsPerSample - 1);
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var pos = Math.floor(samples * buffer.channels * wordSize);
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var n = Math.floor(Math.min(buffer.sampleRate / 80, 600)), b = 0, w = 0, c = 0, i = 0, size = 0, buf;
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var pos = Math.floor(samples * buffer.channels * wordSize), size = 0, i = 0, buf;
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pos -= pos % wordSize;
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if (backend.streamed) {
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buf = backend.bufferDatas[i = NativeAudioSource.STREAM_MAX_BUFFERS - backend.queuedBuffers] #if !js .buffer #end;
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pos %= (size = NativeAudioSource.STREAM_BUFFER_SIZE * wordSize);
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size = backend.bufferSize;
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}
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else {
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buf = buffer.data #if !js .buffer #end;
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size = #if js buf.byteLength #else buf.length #end;
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}
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pos -= pos % wordSize;
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var n = Math.floor(Math.min(buffer.sampleRate / 80, 512)), b = 0, w = 0, c = 0;
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while (n > 0) {
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if (wordSize == 1) b = #if js buf[pos] #else buf.get(pos) #end - bitSize;
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else {
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