diff --git a/TODO.md b/TODO.md index fe648c69..b22cc686 100644 --- a/TODO.md +++ b/TODO.md @@ -7,25 +7,27 @@ - [x] Place & Delete notes - [x] Ctrl+Z & Ctrl+Y - [x] Selection box & dragging - - [ ] Scroll bar at the right + Song info + - [x] Scroll bar at the right + Song info + - [x] Fix the strumlines bar when zooming out + - [ ] Step based zooming - [ ] Algorithm to make note placements faster & sorted out - - [ ] Fix the strumlines bar when zooming out - [ ] Play here working - [ ] Events (including Camera Movement) - [ ] Custom Notes - [ ] Metadata Editing + - [ ] Waveforms (maybe in v1.1.0, dont wanna slow shit down) - [ ] Multiple state scripts & Multiple global scripts - [ ] Make update.bat use libs.xml instead of hmm.json - [ ] New Switch Mod menu - [ ] Add note offset - [ ] Dialogue - [ ] Finish Base Game port -- [ ] Fix bugs - [ ] Character Editor -- [ ] Stage Editor +- [ ] Fix bugs ## `v1.1.0` - [ ] Custom classes - [ ] Full 3D support via stages files -- [ ] Multithread sprites loading (for faster load times) ? \ No newline at end of file +- [ ] Multithread sprites loading (for faster load times) ? +- [ ] Stage Editor \ No newline at end of file diff --git a/source/funkin/editors/charter/Charter.hx b/source/funkin/editors/charter/Charter.hx index 0344cea5..f8c2163e 100644 --- a/source/funkin/editors/charter/Charter.hx +++ b/source/funkin/editors/charter/Charter.hx @@ -676,6 +676,7 @@ class Charter extends UIState { strumlineInfoBG.scale.set(FlxG.width / charterCamera.zoom, 1); strumlineInfoBG.updateHitbox(); strumlineInfoBG.screenCenter(X); + strumlineInfoBG.y = -(((FlxG.height - (2 * topMenuSpr.bHeight)) / charterCamera.zoom) - FlxG.height) / 2; for(id=>str in strumLines.members) { if (str == null) continue;