dont use StageCharPos in StageEditor
it screws up layering.
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@@ -181,10 +181,8 @@ function SCALE_TOP_RIGHT(sprite, relative) {
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}
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function MOVE_CENTER(sprite, relative) {
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preRotBullshit(sprite, relative);
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sprite.x = storedPos.x-relative.x;
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sprite.y = storedPos.y-relative.y;
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postRotBullshit(sprite, relative);
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}
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function SCALE_TOP_LEFT(sprite, relative) {
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