Add extra charter controls (#412)
* add new charter controls * typo.... * boundin fix --------- Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
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@@ -341,6 +341,7 @@ class Charter extends UIState {
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null,
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{
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label: "↑ Speed 25%",
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keybind: [PERIOD],
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onSelect: _playback_speed_raise
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},
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{
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@@ -349,6 +350,7 @@ class Charter extends UIState {
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},
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{
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label: "↓ Speed 25%",
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keybind: [COMMA],
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onSelect: _playback_speed_lower
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},
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null,
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@@ -362,6 +364,22 @@ class Charter extends UIState {
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keybind: [D],
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onSelect: _playback_forward
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},
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{
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label: "Go to start of section",
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keybind: [SHIFT, S],
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onSelect: _playback_section_start
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},
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null,
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{
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label: "Go back a step",
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keybind: [W],
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onSelect: _playback_back_step
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},
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{
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label: "Go forward a step",
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keybind: [S],
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onSelect: _playback_forward_step
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},
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null,
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{
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label: "Metronome",
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@@ -1579,6 +1597,18 @@ class Charter extends UIState {
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if (FlxG.sound.music.playing) return;
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Conductor.songPosition += (Conductor.beatsPerMeasure * __crochet);
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}
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function _playback_section_start(_) {
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if(FlxG.sound.music.playing) return;
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Conductor.songPosition = (Conductor.beatsPerMeasure * (60000 / Conductor.bpm)) * curMeasure;
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}
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function _playback_back_step(_) {
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if (FlxG.sound.music.playing) return;
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Conductor.songPosition -= Conductor.stepCrochet;
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}
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function _playback_forward_step(_) {
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if (FlxG.sound.music.playing) return;
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Conductor.songPosition += Conductor.stepCrochet;
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}
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function _song_start(_) {
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if (FlxG.sound.music.playing) return;
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Conductor.songPosition = 0;
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@@ -26,6 +26,7 @@ class UISlider extends UISprite {
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public var value(default, set):Float = 0;
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public function set_value(newVal:Float):Float {
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newVal = FlxMath.bound(newVal, segments[0].start, segments[segments.length-1].end);
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__barProgress = __calcProgress(newVal); if (onChange != null) onChange(newVal);
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if (valueStepper != null) valueStepper.value = newVal;
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return value = newVal;
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