Merge branch 'main' into base-fnf-port-remake
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@@ -1,5 +1,4 @@
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function create() {
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importScript("data/scripts/pixel");
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isSpooky = true;
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// Make transition work between school types
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@@ -1,5 +1,6 @@
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<!DOCTYPE codename-engine-stage>
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<stage zoom="1" name="school-evil" folder="stages/school/" startCamPosY="550" startCamPosX="600">
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<use-extension script="pixel"/>
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<sprite name="bg" x="400" y="200" sprite="animatedEvilSchool"
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antialiasing="false" scale="6" scrollx="0.8" scrolly="0.9" type="loop"/>
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</stage>
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@@ -1,5 +1,5 @@
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//
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function create() {
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importScript("data/scripts/pixel");
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if (PlayState.SONG.meta.name.toLowerCase() == "roses") {
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bgGirls.animation.remove("danceLeft");
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bgGirls.animation.remove("danceRight");
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@@ -1,5 +1,7 @@
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<!DOCTYPE codename-engine-stage>
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<stage zoom="1" folder="stages/school/" startCamPosY="550" startCamPosX="600">
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<use-extension script="pixel"/>
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<sprite name="bgSky" x="-12" y="0" sprite="weebSky"
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antialiasing="false" scale="6" scroll="0.1" updateHitbox="true"/>
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