From 3d2cbc405930a9dfc538895fcb26ab186ccedf3c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E2=8D=9A=7ENex?= <87421482+NexIsDumb@users.noreply.github.com> Date: Sat, 1 Feb 2025 17:10:05 +0100 Subject: [PATCH] crash fix and better accuracy format on acc text --- source/funkin/game/PlayState.hx | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/source/funkin/game/PlayState.hx b/source/funkin/game/PlayState.hx index e36866cb..09cf56ce 100644 --- a/source/funkin/game/PlayState.hx +++ b/source/funkin/game/PlayState.hx @@ -1235,8 +1235,15 @@ class PlayState extends MusicBeatState accFormat.format.color = curRating.color; accuracyTxt.text = 'Accuracy:${accuracy < 0 ? "-%" : '${CoolUtil.quantize(accuracy * 100, 100)}%'} - ${curRating.rating}'; - accuracyTxt._formatRanges[0].range.start = accuracyTxt.text.length - curRating.rating.length; - accuracyTxt._formatRanges[0].range.end = accuracyTxt.text.length; + var formatIndex:Int = -1; + for (i => frmtRange in accuracyTxt._formatRanges) if (frmtRange.format == accFormat) { + formatIndex = i; + break; + } + if (formatIndex > -1) { + accuracyTxt._formatRanges[formatIndex].range.start = accuracyTxt.text.length - curRating.rating.length; + accuracyTxt._formatRanges[formatIndex].range.end = accuracyTxt.text.length; + } } }