From 3d89c13b1b4afb087625ba1e0b618d124a46aae2 Mon Sep 17 00:00:00 2001
From: Yoshman29 <81191621+YoshiCrafter29@users.noreply.github.com>
Date: Mon, 9 Jan 2023 17:12:29 +0100
Subject: [PATCH] little mistake in the build instructions
---
README.md | 18 ++++++++++--------
1 file changed, 10 insertions(+), 8 deletions(-)
diff --git a/README.md b/README.md
index 021e87a3..99c92fe5 100644
--- a/README.md
+++ b/README.md
@@ -52,20 +52,22 @@ Also, `lime test windows` uses the source assets folder instead of the export on
Linux
##### Requires testing
-1. Install `g++`, if not present already.
-2. Download and install [`git-scm`](https://git-scm.com/download/linux).
-3. Open a terminal in the Codename Engine source folder, and run `update.sh`.
-4. Once the libraries are installed, run `haxelib run lime test linux` to compile and launch the game (may take a long time)
+1. Install the [latest version of Haxe](https://haxe.org/download/).
+2. Install `g++`, if not present already.
+3. Download and install [`git-scm`](https://git-scm.com/download/linux).
+4. Open a terminal in the Codename Engine source folder, and run `update.sh`.
+5. Once the libraries are installed, run `haxelib run lime test linux` to compile and launch the game (may take a long time)
- ℹ You can run `haxelib run lime setup` to make the lime command global, allowing you to execute `lime test linux` directly.
MacOS
##### Requires testing
-1. Install `Xcode` to allow C++ app building.
-2. Download and install [`git-scm`](https://git-scm.com/download/mac).
-3. Open a terminal in the Codename Engine source folder, and run `update.sh`.
-4. Once the libraries are installed, run `haxelib run lime test mac` to compile and launch the game (may take a long time)
+1. Install the [latest version of Haxe](https://haxe.org/download/).
+2. Install `Xcode` to allow C++ app building.
+3. Download and install [`git-scm`](https://git-scm.com/download/mac).
+4. Open a terminal in the Codename Engine source folder, and run `update.sh`.
+5. Once the libraries are installed, run `haxelib run lime test mac` to compile and launch the game (may take a long time)
- ℹ You can run `haxelib run lime setup` to make the lime command global, allowing you to execute `lime test mac` directly.