From 3ee946fe031f8986fde2d354b0fc48102d11d7de Mon Sep 17 00:00:00 2001 From: haven <85509162+cookiesock@users.noreply.github.com> Date: Thu, 8 Aug 2024 17:28:53 -0500 Subject: [PATCH] death counter now increments lj saved codename engine from demise by reporting death counter bug --- source/funkin/game/PlayState.hx | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/funkin/game/PlayState.hx b/source/funkin/game/PlayState.hx index 20e3ce7b..9bcc2ca6 100644 --- a/source/funkin/game/PlayState.hx +++ b/source/funkin/game/PlayState.hx @@ -1423,6 +1423,8 @@ class PlayState extends MusicBeatState FlxG.sound.music.stop(); for (strumLine in strumLines.members) strumLine.vocals.stop(); + deathCounter++; + openSubState(new GameOverSubstate(event.x, event.y, event.deathCharID, event.isPlayer, event.gameOverSong, event.lossSFX, event.retrySFX)); scripts.event("onPostGameOver", event);