new highscore system
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@@ -38,15 +38,13 @@ class PauseSubState extends MusicBeatSubstate
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bg.scrollFactor.set();
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add(bg);
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var levelInfo:FlxText = new FlxText(20, 15, 0, "", 32);
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levelInfo.text += PlayState.SONG.song;
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var levelInfo:FlxText = new FlxText(20, 15, 0, PlayState.SONG.song, 32);
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levelInfo.scrollFactor.set();
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levelInfo.setFormat(Paths.font("vcr.ttf"), 32);
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levelInfo.updateHitbox();
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add(levelInfo);
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var levelDifficulty:FlxText = new FlxText(20, 15 + 32, 0, "", 32);
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levelDifficulty.text += CoolUtil.difficultyString();
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var levelDifficulty:FlxText = new FlxText(20, 15 + 32, 0, PlayState.difficulty, 32);
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levelDifficulty.scrollFactor.set();
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levelDifficulty.setFormat(Paths.font('vcr.ttf'), 32);
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levelDifficulty.updateHitbox();
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