From 4867aa0839547804a94c58a415a1214688c49a2c Mon Sep 17 00:00:00 2001 From: lunarcleint <88809950+lunarcleint@users.noreply.github.com> Date: Tue, 25 Jul 2023 16:01:33 -0700 Subject: [PATCH] character editor selection uses base game songs if theres no mods --- source/funkin/editors/character/CharacterSelection.hx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/funkin/editors/character/CharacterSelection.hx b/source/funkin/editors/character/CharacterSelection.hx index 066e52e6..1c928582 100644 --- a/source/funkin/editors/character/CharacterSelection.hx +++ b/source/funkin/editors/character/CharacterSelection.hx @@ -13,11 +13,11 @@ class CharacterSelection extends EditorTreeMenu public override function create() { bgType = "charter"; - super.create(); + var modsList:Array = Character.getList(true); main = new OptionsScreen("Character Editor", "Select a character to edit", [ - for (char in Character.getList(true)) + for (char in (modsList.length == 0 ? Character.getList(false) : modsList)) new IconOption(char, "Press ACCEPT to edit this character.", Character.getIconFromCharName(char), function() { FlxG.switchState(new CharacterEditor(char));