Charter/Editor additions and fixes (#793)
* camera highlights again * option to mute all hitsounds * context menus inside context menus and wip sliders in context menu * wip volume slider stuff * strumline preview fix with resizable editors * more slider stuff * editor sfx option should now actually work for everything * fixed strumline vocals volume, fixed note type option keybinds and moved bookmarks and note types into submenus * fix for saving difficulty specific meta json * some extra misc changes fixed camera highlights not updating when zooming in/out, optimized some of the highlight draw code so it doesn't do a full loop, and added the note scale flag into the strumline preview * fix compiling after merge
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@@ -87,7 +87,7 @@ class UIDropDown extends UISliceSprite {
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}
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public function openContextMenu() {
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FlxG.sound.play(Paths.sound(Flags.DEFAULT_EDITOR_DROPDOWNAPPEAR_SOUND));
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UIState.playEditorSound(Flags.DEFAULT_EDITOR_DROPDOWNAPPEAR_SOUND);
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var screenPos = getScreenPosition(null, __lastDrawCameras[0] == null ? FlxG.camera : __lastDrawCameras[0]);
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curMenu = UIState.state.openContextMenu([
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for(k=>o in items) {
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