senpai!!
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@@ -1,5 +1,5 @@
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<!DOCTYPE codename-engine-character>
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<character sprite="senpai" isPlayer="false" flipX="false" x="150" y="360" antialiasing="false" scale="6" icon="senpai">
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<character sprite="senpai" isPlayer="false" flipX="false" x="150" y="360" antialiasing="false" scale="6" icon="senpai" camx="100">
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<anim name="idle" anim="Angry Senpai Idle" fps="24" loop="false" x="0" y="0" />
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<!-- Offsets are actually multiplied by scale -->
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@@ -1,5 +1,5 @@
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<!DOCTYPE codename-engine-character>
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<character isPlayer="false" flipX="false" x="150" y="360" antialiasing="false" scale="6">
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<character isPlayer="false" flipX="false" x="150" y="360" antialiasing="false" scale="6" camx="100">
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<anim name="idle" anim="Senpai Idle" fps="24" loop="false" x="0" y="0" />
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<!-- Offsets are actually multiplied by scale -->
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