fix compiler flags, shader, music playing, etc

This commit is contained in:
Ralty
2026-03-01 20:21:21 +07:00
parent d922e6112f
commit 5671b87e05
3 changed files with 10 additions and 16 deletions
+3 -3
View File
@@ -219,17 +219,17 @@
<haxedef name="HXCPP_M32" if="32bit"/>
<haxedef name="HXCPP_DEBUG_LINK" if="debug"/>
<haxedef name="HXCPP_CPP20"/>
<!--<haxedef name="HXCPP_CPP20"/>-->
<!--<haxedef name="HXCPP_CLANG"/>-->
<haxedef name="HXCPP_MSVC"/>
<haxedef name="HXCPP_GC_BIG_BLOCKS"/>
<haxedef name="HXCPP_GC_GENERATIONAL"/>
<!--<haxedef name="HXCPP_GC_GENERATIONAL"/>-->
<haxedef name="HXCPP_GC_DYNAMIC_SIZE"/>
<haxedef name="HXCPP_CHECK_POINTER"/>
<haxedef name="HXCPP_STACK_LINE"/>
<haxedef name="HXCPP_STACK_TRACE"/>
<haxedef name="HXCPP_CATCH_SEGV"/>
<haxedef name="HXCPP_FAST_LINK"/>
<!--<haxedef name="HXCPP_FAST_LINK"/>-->
<!--<haxedef name="HXCPP_ALIGN_ALLOC"/>--> <!--hxcpp.h(71): warning C4005: 'HXCPP_ALIGN_ALLOC': macro redefinition-->
<haxedef name="analyzer-optimize" unless="debug"/>