From 5f9b42d70be99a7e8a71ef88840f82cfd5efa977 Mon Sep 17 00:00:00 2001 From: Yoshman29 <81191621+YoshiCrafter29@users.noreply.github.com> Date: Sun, 25 Jan 2026 22:55:25 +0100 Subject: [PATCH] applyStageMatrix --- source/funkin/game/Character.hx | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/funkin/game/Character.hx b/source/funkin/game/Character.hx index 0755be5d..54d7cf20 100644 --- a/source/funkin/game/Character.hx +++ b/source/funkin/game/Character.hx @@ -439,7 +439,7 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset public static var characterProperties:Array = [ "x", "y", "sprite", "scale", "antialiasing", "flipX", "camx", "camy", "isPlayer", "icon", - "color", "gameOverChar", "holdTime" + "color", "gameOverChar", "holdTime", "applyStageMatrix" ]; public static var characterAnimProperties:Array = [ "name", "anim", "label", "x", "y", "fps", "loop", "indices" @@ -469,6 +469,7 @@ class Character extends FunkinSprite implements IBeatReceiver implements IOffset if (!antialiasing) xml.set("antialiasing", antialiasing == true ? "true" : "false"); if (isPlayer) xml.set("isPlayer", isPlayer == true ? "true" : "false"); + if (isAnimate) xml.set("applyStageMatrix", applyStageMatrix ? "true" : "false"); var anims:Array = []; if (animsOrder != null) {