char offset fixes / organization

almost forgot to commit lmao
This commit is contained in:
WizardMantis441
2022-12-24 01:07:07 -06:00
parent 2fe22a61fb
commit 603dc700fa
21 changed files with 236 additions and 260 deletions
+9 -10
View File
@@ -1,13 +1,12 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="true" flipX="true" x="0" y="350" icon="bf" camx="25">
<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="-5" y="0"/>
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="-6"/>
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-38" y="-7"/>
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-50"/>
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="24"/>
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/>
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/>
<anim name="hey" anim="BF HEY" fps="24" loop="false" x="7" y="4"/>
<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="-5" y="0"/>
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="-6"/>
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-38" y="-7"/>
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-50"/>
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="24"/>
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/>
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/>
</character>
+10 -10
View File
@@ -1,13 +1,13 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="true" flipX="true" x="0" y="350" icon="bf">
<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="-5" y="0"/>
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="-6"/>
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-38" y="-7"/>
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-50"/>
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="24"/>
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/>
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/>
<anim name="hey" anim="BF HEY" fps="24" loop="false" x="7" y="4"/>
<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="-5" y="0"/>
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="-6"/>
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-38" y="-7"/>
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-50"/>
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="24"/>
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/>
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/>
<anim name="hey" anim="BF HEY" fps="24" loop="false" x="7" y="4"/>
</character>
+10 -11
View File
@@ -1,14 +1,13 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="true" flipX="true" x="0" y="350" icon="bf">
<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="0" y="0"/>
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="10"/>
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="7"/>
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-41" y="23"/>
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-10"/>
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="10"/>
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="7"/>
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-41" y="23"/>
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-10" y="-10"/>
<anim name="idle" anim="BF idle dance" fps="24" loop="false"/>
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="10"/>
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="7"/>
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-41" y="23"/>
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-10"/>
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="10"/>
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="7"/>
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-41" y="23"/>
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-10" y="-10"/>
<anim name="bfCatch" anim="BF catches GF" fps="24" loop="false" x="0" y="0"/>
</character>
+11 -11
View File
@@ -1,14 +1,14 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="true" flipX="true" x="0" y="350">
<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="-5" y="0"/>
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="-6"/>
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-38" y="-7"/>
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-50"/>
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="24"/>
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/>
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/>
<anim name="hey" anim="BF HEY" fps="24" loop="false" x="7" y="4"/>
<anim name="scared" anim="BF idle shaking" fps="24" loop="true" x="-4" y="0"/>
<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="-5" y="0"/>
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="-6"/>
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-38" y="-7"/>
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-50"/>
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="27"/>
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="24"/>
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/>
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/>
<anim name="hey" anim="BF HEY" fps="24" loop="false" x="7" y="4"/>
<anim name="scared" anim="BF idle shaking" fps="24" loop="true" x="-4" y="0"/>
</character>
+6 -6
View File
@@ -1,8 +1,8 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" x="0" y="0" holdTime="6.1">
<anim name="idle" anim="Dad idle dance" fps="24" loop="false" x="0" y="0"/>
<anim name="singUP" anim="Dad Sing Note UP" fps="24" loop="false" x="-6" y="50"/>
<anim name="singLEFT" anim="Dad Sing Note LEFT" fps="24" loop="false" x="-10" y="10"/>
<anim name="singRIGHT" anim="Dad Sing Note RIGHT" fps="24" loop="false" x="0" y="27"/>
<anim name="singDOWN" anim="Dad Sing Note DOWN" fps="24" loop="false" x="0" y="-30"/>
<character isPlayer="false" flipX="false" holdTime="6.1">
<anim name="idle" anim="Dad idle dance" fps="24" loop="false" x="0" y="0"/>
<anim name="singUP" anim="Dad Sing Note UP" fps="24" loop="false" x="-6" y="50"/>
<anim name="singLEFT" anim="Dad Sing Note LEFT" fps="24" loop="false" x="-10" y="10"/>
<anim name="singRIGHT" anim="Dad Sing Note RIGHT" fps="24" loop="false" x="0" y="27"/>
<anim name="singDOWN" anim="Dad Sing Note DOWN" fps="24" loop="false" x="0" y="-30"/>
</character>
+2 -2
View File
@@ -1,5 +1,5 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" isGF="true">
<anim name="danceLeft" anim="GF Dancing Beat Hair blowing CAR" fps="24" loop="false" x="0" y="-9" indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
<anim name="danceRight" anim="GF Dancing Beat Hair blowing CAR" fps="24" loop="false" x="0" y="-9" indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
<anim name="danceLeft" anim="GF Dancing Beat Hair blowing CAR" fps="24" loop="false" x="0" y="0" indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
<anim name="danceRight" anim="GF Dancing Beat Hair blowing CAR" fps="24" loop="false" x="0" y="0" indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
</character>
+11 -8
View File
@@ -1,11 +1,14 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" isGF="true">
<anim name="cheer" anim="GF Cheer" fps="24" loop="false" />
<anim name="singUP" anim="GF Up Note" fps="24" loop="false" x="0" y="4" />
<anim name="singLEFT" anim="GF left note" fps="24" loop="false" x="0" y="-20" />
<anim name="singRIGHT" anim="GF Right Note" fps="24" loop="false" x="0" y="-20" />
<anim name="singDOWN" anim="GF Down Note" fps="24" loop="false" x="0" y="-20" />
<anim name="danceLeft" anim="GF Dancing Beat" fps="24" loop="false" x="0" y="-9" indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
<anim name="danceRight" anim="GF Dancing Beat" fps="24" loop="false" x="0" y="-9" indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
<anim name="scared" anim="GF FEAR" fps="24" loop="true" x="-2" y="-17" />
<anim name="cheer" anim="GF Cheer" fps="24" loop="false" />
<anim name="singUP" anim="GF Up Note" fps="24" loop="false" x="0" y="4" />
<anim name="singLEFT" anim="GF left note" fps="24" loop="false" x="0" y="-19" />
<anim name="singRIGHT" anim="GF Right Note" fps="24" loop="false" x="0" y="-20" />
<anim name="singDOWN" anim="GF Down Note" fps="24" loop="false" x="0" y="-20" />
<anim name="danceLeft" anim="GF Dancing Beat" fps="24" loop="false" x="0" y="-9" indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
<anim name="danceRight" anim="GF Dancing Beat" fps="24" loop="false" x="0" y="-9" indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
<anim name="hairBlow" anim="GF Dancing Beat Hair blowing" fps="24" loop="false" x="45" y="-8" indices="0,1,2,3" />
<anim name="hairFall" anim="GF Dancing Beat Hair Landing" fps="24" loop="false" x="0" y="-9" indices="0,1,2,3,4,5,6,7,8,9,10,11" />
<anim name="scared" anim="GF FEAR" fps="24" loop="true" x="-2" y="-17" />
<anim name="sad" anim="gf sad" fps="24" loop="true" x="-2" y="-21" indices="0,1,2,3,4,5,6,7,8,9,10,11,12" />
</character>
+3 -3
View File
@@ -1,6 +1,6 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" isGF="true">
<anim name="danceLeft" anim="GF Dancing at Gunpoint" fps="24" loop="false" x="0" y="-9" indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
<anim name="danceRight" anim="GF Dancing at Gunpoint" fps="24" loop="false" x="0" y="-9" indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
<anim name="sad" anim="GF Crying at Gunpoint" fps="24" loop="true" x="-2" y="-17" indices="0,1,2,3,4,5,6,7,8,9,10,11,12"/>
<anim name="danceLeft" anim="GF Dancing at Gunpoint" fps="24" loop="false" x="0" y="-9" indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
<anim name="danceRight" anim="GF Dancing at Gunpoint" fps="24" loop="false" x="0" y="-9" indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
<anim name="sad" anim="GF Crying at Gunpoint" fps="24" loop="true" x="-2" y="-21" indices="0,1,2,3,4,5,6,7,8,9,10,11,12"/>
</character>
+11 -33
View File
@@ -1,36 +1,14 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" isGF="true">
<anim name="cheer" anim="GF Cheer"
fps="24" loop="false" />
<anim name="singUP" anim="GF Up Note"
fps="24" loop="false" x="0" y="4" />
<anim name="singLEFT" anim="GF left note"
fps="24" loop="false" x="0" y="-20" />
<anim name="singRIGHT" anim="GF Right Note"
fps="24" loop="false" x="0" y="-20" />
<anim name="singDOWN" anim="GF Down Note"
fps="24" loop="false" x="0" y="-20" />
<anim name="danceLeft" anim="GF Dancing Beat"
fps="24" loop="false" x="0" y="-9"
indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
<anim name="danceRight" anim="GF Dancing Beat"
fps="24" loop="false" x="0" y="-9"
indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
<anim name="hairBlow" anim="GF Dancing Beat Hair blowing"
fps="24" loop="false" x="45" y="-8"
indices="0,1,2,3" />
<anim name="hairFall" anim="GF Dancing Beat Hair Landing"
fps="24" loop="false" x="0" y="-9"
indices="0,1,2,3,4,5,6,7,8,9,10,11" />
<anim name="scared" anim="GF FEAR"
fps="24" loop="true" x="-2" y="-17" />
<anim name="cheer" anim="GF Cheer" fps="24" loop="false" />
<anim name="singUP" anim="GF Up Note" fps="24" loop="false" x="0" y="4" />
<anim name="singLEFT" anim="GF left note" fps="24" loop="false" x="0" y="-19" />
<anim name="singRIGHT" anim="GF Right Note" fps="24" loop="false" x="0" y="-20" />
<anim name="singDOWN" anim="GF Down Note" fps="24" loop="false" x="0" y="-20" />
<anim name="danceLeft" anim="GF Dancing Beat" fps="24" loop="false" x="0" y="-9" indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
<anim name="danceRight" anim="GF Dancing Beat" fps="24" loop="false" x="0" y="-9" indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
<anim name="hairBlow" anim="GF Dancing Beat Hair blowing" fps="24" loop="false" x="45" y="-8" indices="0,1,2,3" />
<anim name="hairFall" anim="GF Dancing Beat Hair Landing" fps="24" loop="false" x="0" y="-9" indices="0,1,2,3,4,5,6,7,8,9,10,11" />
<anim name="scared" anim="GF FEAR" fps="24" loop="true" x="-2" y="-17" />
<anim name="sad" anim="gf sad" fps="24" loop="true" x="-2" y="-21" indices="0,1,2,3,4,5,6,7,8,9,10,11,12" />
</character>
+4 -4
View File
@@ -1,9 +1,9 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" icon="mom">
<anim name="idle" anim="Mom Idle" fps="24" loop="false" />
<anim name="singUP" anim="Mom Up Pose" fps="24" loop="false" x="14" y="71"/>
<anim name="singDOWN" anim="MOM DOWN POSE" fps="24" loop="false" x="20" y="-160"/>
<anim name="singLEFT" anim="Mom Left Pose" fps="24" loop="false" x="250" y="-23"/>
<anim name="idle" anim="Mom Idle" fps="24" loop="false" />
<anim name="singUP" anim="Mom Up Pose" fps="24" loop="false" x="14" y="71"/>
<anim name="singDOWN" anim="MOM DOWN POSE" fps="24" loop="false" x="20" y="-160"/>
<anim name="singLEFT" anim="Mom Left Pose" fps="24" loop="false" x="250" y="-23"/>
<!-- ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT -->
<!-- CUZ DAVE IS DUMB! -->
<anim name="singRIGHT" anim="Mom Pose Left" fps="24" loop="false" x="10" y="-60"/>
+5 -5
View File
@@ -1,9 +1,9 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" icon="mom">
<anim name="idle" anim="Mom Idle" fps="24" loop="false" />
<anim name="singUP" anim="Mom Up Pose" fps="24" loop="false" x="14" y="71"/>
<anim name="singDOWN" anim="MOM DOWN POSE" fps="24" loop="false" x="20" y="-160"/>
<anim name="singLEFT" anim="Mom Left Pose" fps="24" loop="false" x="250" y="-23"/>
<character isPlayer="false" flipX="false">
<anim name="idle" anim="Mom Idle" fps="24" loop="false" />
<anim name="singUP" anim="Mom Up Pose" fps="24" loop="false" x="14" y="71"/>
<anim name="singDOWN" anim="MOM DOWN POSE" fps="24" loop="false" x="20" y="-160"/>
<anim name="singLEFT" anim="Mom Left Pose" fps="24" loop="false" x="250" y="-23"/>
<!-- ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT -->
<!-- CUZ DAVE IS DUMB! -->
<anim name="singRIGHT" anim="Mom Pose Left" fps="24" loop="false" x="10" y="-60"/>
+6 -6
View File
@@ -1,8 +1,8 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" x="0" y="100" icon="monster">
<anim name="idle" anim="monster idle" fps="24" loop="false" x="0" y="0"/>
<anim name="singUP" anim="monster up note" fps="24" loop="false" x="-20" y="50"/>
<anim name="singLEFT" anim="Monster left note" fps="24" loop="false" x="-30" y="0"/>
<anim name="singRIGHT" anim="Monster Right note" fps="24" loop="false" x="-51" y="0"/>
<anim name="singDOWN" anim="monster down" fps="24" loop="false" x="-30" y="-40"/>
<character isPlayer="false" flipX="false" x="0" y="130" icon="monster">
<anim name="idle" anim="monster idle" fps="24" loop="false" x="0" y="0"/>
<anim name="singUP" anim="monster up note" fps="24" loop="false" x="-20" y="50"/>
<anim name="singLEFT" anim="Monster left note" fps="24" loop="false" x="-30" y="0"/>
<anim name="singRIGHT" anim="Monster Right note" fps="24" loop="false" x="-51" y="0"/>
<anim name="singDOWN" anim="monster down" fps="24" loop="false" x="-40" y="-94"/>
</character>
+5 -5
View File
@@ -1,8 +1,8 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" x="0" y="100">
<anim name="idle" anim="monster idle" fps="24" loop="false" x="0" y="0"/>
<anim name="singUP" anim="monster up note" fps="24" loop="false" x="-20" y="50"/>
<anim name="singLEFT" anim="Monster left note" fps="24" loop="false" x="-30" y="0"/>
<anim name="singRIGHT" anim="Monster Right note" fps="24" loop="false" x="-51" y="0"/>
<anim name="singDOWN" anim="monster down" fps="24" loop="false" x="-30" y="-40"/>
<anim name="idle" anim="monster idle" fps="24" loop="false" />
<anim name="singUP" anim="monster up note" fps="24" loop="false" x="-20" y="94"/>
<anim name="singLEFT" anim="Monster left note" fps="24" loop="false" x="-30" y="20"/>
<anim name="singRIGHT" anim="Monster Right note" fps="24" loop="false" x="-51" y="30"/>
<anim name="singDOWN" anim="monster down" fps="24" loop="false" x="-50" y="-80"/>
</character>
+9 -11
View File
@@ -1,14 +1,12 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" x="-500" y="0">
<anim name="idle" anim="Parent Christmas Idle" fps="24" loop="false" x="0" y="0"/>
<anim name="singUP" anim="Parent Up Note Dad" fps="24" loop="false" x="-47" y="24"/>
<anim name="singDOWN" anim="Parent Down Note Dad" fps="24" loop="false" x="-31" y="-29"/>
<anim name="singLEFT" anim="Parent Left Note Dad" fps="24" loop="false" x="-30" y="16"/>
<anim name="singRIGHT" anim="Parent Right Note Dad" fps="24" loop="false" x="-1" y="-23"/>
<anim name="singUP-alt" anim="Parent Up Note Mom" fps="24" loop="false" x="-47" y="24"/>
<anim name="singDOWN-alt" anim="Parent Down Note Mom" fps="24" loop="false" x="-30" y="-27"/>
<anim name="singLEFT-alt" anim="Parent Left Note Mom" fps="24" loop="false" x="-30" y="15"/>
<anim name="singRIGHT-alt" anim="Parent Right Note Mom" fps="24" loop="false" x="-1" y="-24"/>
<anim name="idle" anim="Parent Christmas Idle" fps="24" loop="false"/>
<anim name="singUP" anim="Parent Up Note Dad" fps="24" loop="false" x="-47" y="24"/>
<anim name="singDOWN" anim="Parent Down Note Dad" fps="24" loop="false" x="-31" y="-29"/>
<anim name="singLEFT" anim="Parent Left Note Dad" fps="24" loop="false" x="-30" y="16"/>
<anim name="singRIGHT" anim="Parent Right Note Dad" fps="24" loop="false" x="-1" y="-23"/>
<anim name="singUP-alt" anim="Parent Up Note Mom" fps="24" loop="false" x="-47" y="24"/>
<anim name="singDOWN-alt" anim="Parent Down Note Mom" fps="24" loop="false" x="-30" y="-27"/>
<anim name="singLEFT-alt" anim="Parent Left Note Mom" fps="24" loop="false" x="-30" y="15"/>
<anim name="singRIGHT-alt" anim="Parent Right Note Mom" fps="24" loop="false" x="-1" y="-24"/>
</character>
+4 -4
View File
@@ -2,15 +2,15 @@
<character isPlayer="false" flipX="false" icon="pico" x="140" y="-125">
<!-- Left Animations -->
<anim name="shoot1" anim="Pico shoot 1" fps="24" loop="false" indices="0,1,2,3" />
<anim name="idle1" anim="Pico shoot 1" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" />
<anim name="idle1" anim="Pico shoot 1" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" />
<anim name="shoot2" anim="Pico shoot 2" fps="24" loop="false" indices="0,1,2,3" x="-1" y="-128" />
<anim name="idle2" anim="Pico shoot 2" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" x="-1" y="-128" />
<anim name="idle2" anim="Pico shoot 2" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" x="-1" y="-128" />
<!-- Right Animations-->
<anim name="shoot3" anim="Pico shoot 3" fps="24" loop="false" indices="0,1,2,3" x="412" y="-64" />
<anim name="idle3" anim="Pico shoot 3" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" x="412" y="-64" />
<anim name="idle3" anim="Pico shoot 3" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" x="412" y="-64" />
<anim name="shoot4" anim="Pico shoot 4" fps="24" loop="false" indices="0,1,2,3" x="439" y="-19" />
<anim name="idle4" anim="Pico shoot 4" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" x="439" y="-19" />
<anim name="idle4" anim="Pico shoot 4" fps="24" loop="false" indices="4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24" x="439" y="-19" />
</character>
+9 -9
View File
@@ -1,16 +1,16 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="true" x="100" y="300" camx="-100">
<anim name="idle" anim="Pico Idle Dance" fps="24" loop="false" x="0" y="0" />
<anim name="idle" anim="Pico Idle Dance" fps="24" loop="false"/>
<!-- Sing Animations -->
<anim name="singLEFT" anim="Pico Note Right0" fps="24" loop="false" x="65" y="9" />
<anim name="singDOWN" anim="Pico Down Note0" fps="24" loop="false" x="200" y="-70" />
<anim name="singUP" anim="pico Up note0" fps="24" loop="false" x="-29" y="27" />
<anim name="singRIGHT" anim="Pico NOTE LEFT0" fps="24" loop="false" x="-68" y="-7" />
<anim name="singLEFT" anim="Pico Note Right0" fps="24" loop="false" x="-30" y="0" />
<anim name="singDOWN" anim="Pico Down Note0" fps="24" loop="false" x="-40" y="-94" />
<anim name="singUP" anim="pico Up note0" fps="24" loop="false" x="-20" y="50" />
<anim name="singRIGHT" anim="Pico NOTE LEFT0" fps="24" loop="false" x="-51" y="0" />
<!-- Miss Animations -->
<anim name="singLEFTmiss" anim="Pico Note Right Miss" fps="24" loop="false" x="62" y="64" />
<anim name="singDOWNmiss" anim="Pico Down Note MISS" fps="24" loop="false" x="200" y="-70" />
<anim name="singUPmiss" anim="pico Up note miss" fps="24" loop="false" x="-19" y="67" />
<anim name="singRIGHTmiss" anim="Pico NOTE LEFT miss" fps="24" loop="false" x="-60" y="41" />
<anim name="singLEFTmiss" anim="Pico Note Right Miss" fps="24" loop="false" x="62" y="64" />
<anim name="singDOWNmiss" anim="Pico Down Note MISS" fps="24" loop="false" x="200" y="-70" />
<anim name="singUPmiss" anim="pico Up note miss" fps="24" loop="false" x="-19" y="67" />
<anim name="singRIGHTmiss" anim="Pico NOTE LEFT miss" fps="24" loop="false" x="-60" y="41" />
</character>
+6 -6
View File
@@ -1,9 +1,9 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" x="0" y="200">
<anim name="danceLeft" anim="spooky dance idle" fps="12" loop="false" x="0" y="0" indices="0,2,6"/>
<anim name="danceRight" anim="spooky dance idle" fps="12" loop="false" x="0" y="0" indices="8,10,12,14"/>
<anim name="singUP" anim="spooky UP NOTE" fps="24" loop="false" x="-20" y="26"/>
<anim name="singLEFT" anim="note sing left" fps="24" loop="false" x="130" y="-10"/>
<anim name="singRIGHT" anim="spooky sing right" fps="24" loop="false" x="-130" y="-14"/>
<anim name="singDOWN" anim="spooky DOWN note" fps="24" loop="false" x="-50" y="-130"/>
<anim name="danceLeft" anim="spooky dance idle" fps="12" loop="false" x="0" y="0" indices="0,2,6"/>
<anim name="danceRight" anim="spooky dance idle" fps="12" loop="false" x="0" y="0" indices="8,10,12,14"/>
<anim name="singUP" anim="spooky UP NOTE" fps="24" loop="false" x="-20" y="26"/>
<anim name="singLEFT" anim="note sing left" fps="24" loop="false" x="130" y="-10"/>
<anim name="singRIGHT" anim="spooky sing right" fps="24" loop="false" x="-130" y="-14"/>
<anim name="singDOWN" anim="spooky DOWN note" fps="24" loop="false" x="-50" y="-130"/>
</character>
+8 -9
View File
@@ -2,15 +2,14 @@
<!-- tankman actually have player offsets !-->
<character isPlayer="true" flipX="true" x="0" y="180" camx="0">
<anim name="idle" anim="Tankman Idle Dance instance 100" fps="24" loop="false" x="0" y="0" />
<anim name="idle" anim="Tankman Idle Dance instance 100" fps="24" loop="false" x="0" y="0" />
<anim name="singRIGHT" anim="Tankman Right Note instance 1000" fps="24" loop="true" x="-1" y="-7" />
<anim name="singDOWN" anim="Tankman DOWN note instance 1000" fps="24" loop="true" x="98" y="-90" />
<anim name="singUP" anim="Tankman UP note instance 1000" fps="24" loop="true" x="24" y="56" />
<anim name="singLEFT" anim="Tankman Note Left instance 1000" fps="24" loop="true" x="100" y="-14" />
<anim name="singDOWN" anim="Tankman DOWN note instance 1000" fps="24" loop="true" x="98" y="-90" />
<anim name="singUP" anim="Tankman UP note instance 1000" fps="24" loop="true" x="24" y="56" />
<anim name="singLEFT" anim="Tankman Note Left instance 1000" fps="24" loop="true" x="100" y="-14" />
<!-- Heh! Pretty Good! !-->
<anim name="singDOWN-alt" anim="PRETTY GOOD tankman instance 100" fps="24" loop="false" x="0" y="0" />
<!-- Ugh! !-->
<anim name="singUP-alt" anim="TANKMAN UGH instance 100" fps="30" loop="false" x="0" y="0" />
<!-- Heh! Pretty Good! -->
<anim name="singDOWN-alt" anim="PRETTY GOOD tankman instance 100" fps="24" loop="false" x="98" y="-90" />
<!-- Ugh! -->
<anim name="singUP-alt" anim="TANKMAN UGH instance 100" fps="30" loop="false" x="24" y="56" />
</character>