char offset fixes / organization
almost forgot to commit lmao
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@@ -1,36 +1,14 @@
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<!DOCTYPE codename-engine-character>
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<character isPlayer="false" flipX="false" isGF="true">
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<anim name="cheer" anim="GF Cheer"
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fps="24" loop="false" />
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<anim name="singUP" anim="GF Up Note"
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fps="24" loop="false" x="0" y="4" />
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<anim name="singLEFT" anim="GF left note"
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fps="24" loop="false" x="0" y="-20" />
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<anim name="singRIGHT" anim="GF Right Note"
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fps="24" loop="false" x="0" y="-20" />
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<anim name="singDOWN" anim="GF Down Note"
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fps="24" loop="false" x="0" y="-20" />
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<anim name="danceLeft" anim="GF Dancing Beat"
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fps="24" loop="false" x="0" y="-9"
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indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
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<anim name="danceRight" anim="GF Dancing Beat"
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fps="24" loop="false" x="0" y="-9"
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indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
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<anim name="hairBlow" anim="GF Dancing Beat Hair blowing"
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fps="24" loop="false" x="45" y="-8"
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indices="0,1,2,3" />
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<anim name="hairFall" anim="GF Dancing Beat Hair Landing"
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fps="24" loop="false" x="0" y="-9"
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indices="0,1,2,3,4,5,6,7,8,9,10,11" />
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<anim name="scared" anim="GF FEAR"
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fps="24" loop="true" x="-2" y="-17" />
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<anim name="cheer" anim="GF Cheer" fps="24" loop="false" />
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<anim name="singUP" anim="GF Up Note" fps="24" loop="false" x="0" y="4" />
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<anim name="singLEFT" anim="GF left note" fps="24" loop="false" x="0" y="-19" />
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<anim name="singRIGHT" anim="GF Right Note" fps="24" loop="false" x="0" y="-20" />
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<anim name="singDOWN" anim="GF Down Note" fps="24" loop="false" x="0" y="-20" />
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<anim name="danceLeft" anim="GF Dancing Beat" fps="24" loop="false" x="0" y="-9" indices="30,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14" />
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<anim name="danceRight" anim="GF Dancing Beat" fps="24" loop="false" x="0" y="-9" indices="15,16,17,18,19,20,21,22,23,24,25,26,27,28,29" />
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<anim name="hairBlow" anim="GF Dancing Beat Hair blowing" fps="24" loop="false" x="45" y="-8" indices="0,1,2,3" />
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<anim name="hairFall" anim="GF Dancing Beat Hair Landing" fps="24" loop="false" x="0" y="-9" indices="0,1,2,3,4,5,6,7,8,9,10,11" />
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<anim name="scared" anim="GF FEAR" fps="24" loop="true" x="-2" y="-17" />
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<anim name="sad" anim="gf sad" fps="24" loop="true" x="-2" y="-21" indices="0,1,2,3,4,5,6,7,8,9,10,11,12" />
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</character>
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