char offset fixes / organization

almost forgot to commit lmao
This commit is contained in:
WizardMantis441
2022-12-24 01:07:07 -06:00
parent 2fe22a61fb
commit 603dc700fa
21 changed files with 236 additions and 260 deletions
+5 -5
View File
@@ -1,8 +1,8 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="false" flipX="false" x="0" y="100">
<anim name="idle" anim="monster idle" fps="24" loop="false" x="0" y="0"/>
<anim name="singUP" anim="monster up note" fps="24" loop="false" x="-20" y="50"/>
<anim name="singLEFT" anim="Monster left note" fps="24" loop="false" x="-30" y="0"/>
<anim name="singRIGHT" anim="Monster Right note" fps="24" loop="false" x="-51" y="0"/>
<anim name="singDOWN" anim="monster down" fps="24" loop="false" x="-30" y="-40"/>
<anim name="idle" anim="monster idle" fps="24" loop="false" />
<anim name="singUP" anim="monster up note" fps="24" loop="false" x="-20" y="94"/>
<anim name="singLEFT" anim="Monster left note" fps="24" loop="false" x="-30" y="20"/>
<anim name="singRIGHT" anim="Monster Right note" fps="24" loop="false" x="-51" y="30"/>
<anim name="singDOWN" anim="monster down" fps="24" loop="false" x="-50" y="-80"/>
</character>