Added updater screens to rpc

This commit is contained in:
NeeEoo
2024-03-24 15:52:39 +01:00
parent 1145ebe7f7
commit 65ca3bdd0f
3 changed files with 5 additions and 1 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ function onPlayStateUpdate() {
}
function onMenuLoaded(name:String) {
// Name is either "Main Menu", "Freeplay", "Title Screen", "Options Menu", "Credits Menu", "Beta Warning"
// Name is either "Main Menu", "Freeplay", "Title Screen", "Options Menu", "Credits Menu", "Beta Warning", "Update Available Screen", "Update Screen"
DiscordUtil.changePresenceSince("In the Menus", null);
}
@@ -92,6 +92,8 @@ class UpdateAvailableScreen extends MusicBeatState {
add(skipButton);
oldPos = FlxG.mouse.getScreenPosition();
DiscordUtil.call("onMenuLoaded", ["Update Available Screen"]);
}
var destY:Float = 0;
@@ -61,6 +61,8 @@ class UpdateScreen extends MusicBeatState {
updater.execute();
FlxG.camera.addShader(rainbowShader = new CustomShader("engine/updaterShader"));
DiscordUtil.call("onMenuLoaded", ["Update Screen"]);
}