Added updater screens to rpc
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@@ -23,7 +23,7 @@ function onPlayStateUpdate() {
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}
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function onMenuLoaded(name:String) {
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// Name is either "Main Menu", "Freeplay", "Title Screen", "Options Menu", "Credits Menu", "Beta Warning"
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// Name is either "Main Menu", "Freeplay", "Title Screen", "Options Menu", "Credits Menu", "Beta Warning", "Update Available Screen", "Update Screen"
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DiscordUtil.changePresenceSince("In the Menus", null);
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}
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@@ -92,6 +92,8 @@ class UpdateAvailableScreen extends MusicBeatState {
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add(skipButton);
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oldPos = FlxG.mouse.getScreenPosition();
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DiscordUtil.call("onMenuLoaded", ["Update Available Screen"]);
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}
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var destY:Float = 0;
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@@ -61,6 +61,8 @@ class UpdateScreen extends MusicBeatState {
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updater.execute();
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FlxG.camera.addShader(rainbowShader = new CustomShader("engine/updaterShader"));
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DiscordUtil.call("onMenuLoaded", ["Update Screen"]);
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}
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