From 685a5677fc2b144b0c8dd25efd9d63d0b7070f66 Mon Sep 17 00:00:00 2001 From: Frakits Date: Sat, 2 Aug 2025 14:23:34 +0300 Subject: [PATCH] forgot to remove traces --- source/funkin/backend/system/Flags.hx | 3 --- source/funkin/backend/system/MainState.hx | 2 -- 2 files changed, 5 deletions(-) diff --git a/source/funkin/backend/system/Flags.hx b/source/funkin/backend/system/Flags.hx index 4b77c0e7..dc59dfbd 100644 --- a/source/funkin/backend/system/Flags.hx +++ b/source/funkin/backend/system/Flags.hx @@ -268,11 +268,9 @@ class Flags { @:bypass public static var customFlags:Map = []; public static function loadFromData(flags:Map, data:String) { - trace(data); if (!(data.length > 0)) return; var res = IniUtil.parseString(data); - trace(res); if (res.exists("Common")) for (key => value in res.get("Common")) flags["MOD_" + key] = value; if (res.exists("Discord")) for (key => value in res.get("Discord")) flags["MOD_DISCORD_" + key] = value; if (res.exists("Flags")) for (key => value in res.get("Flags")) flags[key] = value; @@ -281,7 +279,6 @@ class Flags { if (!Flags.MOD_REDIRECT_STATES.exists(key)) Flags.MOD_REDIRECT_STATES.set(key, value); if (res.exists("StateRedirects.force")) for (key => value in res.get("StateRedirects.force")) Flags.MOD_REDIRECT_STATES.set(key, value); - trace(flags); } public static function loadFromDatas(datas:Array) { diff --git a/source/funkin/backend/system/MainState.hx b/source/funkin/backend/system/MainState.hx index e41df56e..1ed8b740 100644 --- a/source/funkin/backend/system/MainState.hx +++ b/source/funkin/backend/system/MainState.hx @@ -138,9 +138,7 @@ class MainState extends FlxState { FlxG.signals.preStateSwitch.add(() -> { var stateName = Type.getClassName(Type.getClass(@:privateAccess FlxG.game._requestedState)); stateName = stateName.substring(stateName.lastIndexOf(".") + 1); - trace(stateName); if (Flags.MOD_REDIRECT_STATES.exists(stateName)) { - trace("WE FUCKING GOT IT!"); @:privateAccess { var classFromString = Type.resolveClass(Flags.MOD_REDIRECT_STATES.get(stateName)); if (classFromString != null) FlxG.game._requestedState = Type.createInstance(classFromString, []);