gf sad fix + AliasMacro (for backwards comp, manual impl for now)
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@@ -1,14 +1,14 @@
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<!DOCTYPE codename-engine-character>
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<character x="100" y="275" sprite="gf" icon="gf" color="#A5004D">
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<anim name="cheer" anim="GF Cheer" x="0" y="0" fps="24" loop="false"/>
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<anim name="singUP" anim="GF Up Note" x="0" y="0" fps="24" loop="false"/>
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<anim name="singLEFT" anim="GF left note" x="0" y="0" fps="24" loop="false"/>
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<anim name="singRIGHT" anim="GF Right Note" x="0" y="0" fps="24" loop="false"/>
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<anim name="singDOWN" anim="GF Down Note" x="0" y="0" fps="24" loop="false"/>
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<anim name="danceLeft" anim="GF Dancing Beat" x="0" y="0" fps="24" loop="false" indices="0..14"/>
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<anim name="danceRight" anim="GF Dancing Beat" x="0" y="0" fps="24" loop="false" indices="15..30"/>
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<anim name="hairBlow" anim="GF Dancing Beat Hair blowing" x="0" y="0" fps="24" loop="true" indices="0,1,2,3"/>
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<anim name="hairFall" anim="GF Dancing Beat Hair Landing" x="0" y="0" fps="24" loop="false" indices="0..11"/>
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<anim name="scared" anim="GF FEAR " x="0" y="0" fps="24" loop="true"/>
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<anim name="sad" anim="gf sad" x="0" y="0" fps="24" loop="true" indices="0..12"/>
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<character x="100" y="275" color="#A5004D">
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<anim name="cheer" anim="GF Cheer"/>
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<anim name="singUP" anim="GF Up Note"/>
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<anim name="singLEFT" anim="GF left note"/>
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<anim name="singRIGHT" anim="GF Right Note"/>
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<anim name="singDOWN" anim="GF Down Note"/>
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<anim name="danceLeft" anim="GF Dancing Beat" indices="0..14"/>
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<anim name="danceRight" anim="GF Dancing Beat" indices="15..30"/>
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<anim name="hairBlow" anim="GF Dancing Beat Hair blowing" loop="true" indices="0..3"/>
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<anim name="hairFall" anim="GF Dancing Beat Hair Landing" indices="0..11"/>
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<anim name="scared" anim="GF FEAR " loop="true"/>
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<anim name="sad" anim="gf sad" x="-51" y="315" loop="true" indices="0..12"/>
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</character>
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