diff --git a/.github/workflows/linux.yml b/.github/workflows/linux.yml index e804c776..29a3ba9c 100644 --- a/.github/workflows/linux.yml +++ b/.github/workflows/linux.yml @@ -20,17 +20,17 @@ jobs: # not caching the bin folder to prevent asset duplication and stuff like that key: cache-build-linux path: | - ~/.haxelib/ - ~/export/release/linux/haxe/ - ~/export/release/linux/obj/ + ~/CodenameEngine/.haxelib/ + ~/CodenameEngine/export/release/linux/haxe/ + ~/CodenameEngine/export/release/linux/obj/ - name: Setting up Haxelib run: | mkdir ".haxelib" haxelib setup ".haxelib" - - name: Installing libraries - run: | - ls - haxe -cp ./update -D analyzer-optimize -main Update --interp + # - name: Installing libraries + # run: | + # ls + # haxe -cp ./update -D analyzer-optimize -main Update --interp - name: Building the game run: | haxelib run lime build linux diff --git a/.github/workflows/macos.yml b/.github/workflows/macos.yml index 4982a995..07c90220 100644 --- a/.github/workflows/macos.yml +++ b/.github/workflows/macos.yml @@ -20,16 +20,16 @@ jobs: # not caching the bin folder to prevent asset duplication and stuff like that key: cache-build-mac path: | - ~/.haxelib/ - ~/export/release/mac/haxe/ - ~/export/release/mac/obj/ + ~/CodenameEngine/.haxelib/ + ~/CodenameEngine/export/release/mac/haxe/ + ~/CodenameEngine/export/release/mac/obj/ - name: Setting up Haxelib run: | mkdir ".haxelib" haxelib setup ".haxelib" - - name: Installing libraries - run: | - haxe -cp ./update -D analyzer-optimize -main Update --interp + # - name: Installing libraries + # run: | + # haxe -cp ./update -D analyzer-optimize -main Update --interp - name: Building the game run: | haxelib run lime build mac