diff --git a/source/funkin/game/PlayState.hx b/source/funkin/game/PlayState.hx index 18d3f193..506dcf3b 100644 --- a/source/funkin/game/PlayState.hx +++ b/source/funkin/game/PlayState.hx @@ -685,8 +685,8 @@ class PlayState extends MusicBeatState healthBar = new FlxBar(healthBarBG.x + 4, healthBarBG.y + 4, RIGHT_TO_LEFT, Std.int(healthBarBG.width - 8), Std.int(healthBarBG.height - 8), this, 'health', 0, maxHealth); healthBar.scrollFactor.set(); - var leftColor:Int = dad.iconColor != null && Options.colorHealthBar ? dad.iconColor : 0xFFFF0000; - var rightColor:Int = boyfriend.iconColor != null && Options.colorHealthBar ? boyfriend.iconColor : 0xFF66FF33; + var leftColor:Int = dad != null && dad.iconColor != null && Options.colorHealthBar ? dad.iconColor : 0xFFFF0000; + var rightColor:Int = boyfriend != null && boyfriend.iconColor != null && Options.colorHealthBar ? boyfriend.iconColor : 0xFF66FF33; if (opponentMode) healthBar.createFilledBar(rightColor, leftColor); // switch the colors else healthBar.createFilledBar(leftColor, rightColor); add(healthBar);