custom classes support fixes
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@@ -3,7 +3,7 @@ package funkin.scripting.events;
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import funkin.game.Note;
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import funkin.game.Character;
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class NoteHitEvent extends CancellableEvent {
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final class NoteHitEvent extends CancellableEvent {
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@:dox(hide) public var animCancelled:Bool = false;
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@:dox(hide) public var strumGlowCancelled:Bool = false;
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@:dox(hide) public var deleteNote:Bool = true;
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