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@@ -443,7 +443,7 @@ class PlayState extends MusicBeatState
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var daStrumTime:Float = songNotes[0];
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var daNoteData:Int = Std.int(songNotes[1] % 8);
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var daNoteType:Int = Std.int(songNotes[1] / 8);
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var gottaHitNote:Bool = songNotes[1] >= 4 ? section.mustHitSection : !section.mustHitSection;
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var gottaHitNote:Bool = songNotes[1] >= 4 ? !section.mustHitSection : section.mustHitSection;
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if (songNotes.length > 2) {
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if (songNotes[3] is Int)
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