strum system rework
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@@ -18,7 +18,19 @@ class Note extends FlxSprite
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{
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public var strumTime:Float = 0;
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public var mustPress:Bool = false;
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public var mustPress(get, never):Bool;
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public var player(get, never):StrumLine;
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private function get_player() {
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if (PlayState.instance != null)
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return PlayState.instance.players[playerID];
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return null;
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}
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private function get_mustPress():Bool {
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if (PlayState.instance != null)
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return PlayState.instance.players[playerID] != null && !PlayState.instance.players[playerID].cpu;
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return playerID == 1;
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}
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public var noteData:Int = 0;
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public var canBeHit:Bool = false;
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public var tooLate:Bool = false;
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@@ -60,6 +72,7 @@ class Note extends FlxSprite
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public var flipSustain:Bool = true;
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public var noteTypeID:Int = 0;
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public var playerID:Int = 0;
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// TO APPLY THOSE ON A SINGLE NOTE
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public var scrollSpeed:Null<Float> = null;
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@@ -80,7 +93,7 @@ class Note extends FlxSprite
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public var animSuffix:String = "";
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public function new(strumTime:Float, noteData:Int, noteType:Int = 0, mustPress:Bool = true, ?prevNote:Note, ?sustainNote:Bool = false, animSuffix:String = "")
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public function new(strumTime:Float, noteData:Int, noteType:Int = 0, playerID:Int = 1, ?prevNote:Note, ?sustainNote:Bool = false, animSuffix:String = "")
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{
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super();
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@@ -88,7 +101,7 @@ class Note extends FlxSprite
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prevNote = this;
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this.prevNote = prevNote;
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this.mustPress = mustPress;
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this.playerID = playerID;
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this.noteTypeID = noteType;
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isSustainNote = sustainNote;
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@@ -100,7 +113,7 @@ class Note extends FlxSprite
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this.noteData = noteData;
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var customType = Paths.image('game/notes/${this.noteType}');
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var event = EventManager.get(NoteCreationEvent).recycle(this, strumID, this.noteType, noteTypeID, mustPress, Assets.exists(customType) ? 'game/notes/${this.noteType}' : 'game/NOTE_assets', 0.7, animSuffix);
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var event = EventManager.get(NoteCreationEvent).recycle(this, strumID, this.noteType, noteTypeID, playerID, mustPress, Assets.exists(customType) ? 'game/notes/${this.noteType}' : 'game/NOTE_assets', 0.7, animSuffix);
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if (PlayState.instance != null)
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event = PlayState.instance.scripts.event("onNoteCreation", event);
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