Forgot to organize these
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@@ -1,7 +1,7 @@
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package funkin.backend.scripting.events;
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import funkin.game.Note;
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import funkin.game.Character;
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import funkin.game.Note;
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final class NoteHitEvent extends CancellableEvent {
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@:dox(hide) public var animCancelled:Bool = false;
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