From 7ba1adcb50679d0f988ae8fef3c8fd2f4be6f0fe Mon Sep 17 00:00:00 2001 From: Yoshman29 <81191621+YoshiCrafter29@users.noreply.github.com> Date: Sat, 12 Nov 2022 03:19:22 +0100 Subject: [PATCH] combo offsetting!! --- buildnumber.txt | 2 +- source/funkin/game/Stage.hx | 7 +++++++ 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/buildnumber.txt b/buildnumber.txt index efa4e313..8672b57d 100644 --- a/buildnumber.txt +++ b/buildnumber.txt @@ -1 +1 @@ -1283 \ No newline at end of file +1284 \ No newline at end of file diff --git a/source/funkin/game/Stage.hx b/source/funkin/game/Stage.hx index a86a02d0..fd12faf7 100644 --- a/source/funkin/game/Stage.hx +++ b/source/funkin/game/Stage.hx @@ -102,6 +102,13 @@ class Stage extends FlxBasic implements IBeatReceiver { doCharNodeShit(PlayState.instance.gf, node); PlayState.instance.add(PlayState.instance.gf); PlayState.instance.gf; + case "ratings" | "combo": + PlayState.instance.comboGroup.setPosition( + Std.parseFloat(node.getAtt("x")).getDefault(PlayState.instance.comboGroup.x), + Std.parseFloat(node.getAtt("y")).getDefault(PlayState.instance.comboGroup.y) + ); + PlayState.instance.add(PlayState.instance.comboGroup); + PlayState.instance.comboGroup; case "dad" | "opponent": if (PlayState.instance.dad == null || PlayState.instance.dad.isGF) continue; doCharNodeShit(PlayState.instance.dad, node);