dialogues stuff & porting WIP 7
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@@ -1,11 +0,0 @@
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package funkin.backend.scripting.events;
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/**
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* CANCEL this event to customize from 0 the creation part!
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*/
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final class DialogueBoxCreationEvent extends CancellableEvent
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{
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public var name:String;
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public var textTypeSFX:String;
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}
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@@ -6,6 +6,8 @@ final class DialogueBoxPlayBubbleEvent extends CancellableEvent
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{
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public var bubble:String;
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public var suffix:String;
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public var text:String;
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public var speed:Float;
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@@ -14,5 +16,7 @@ final class DialogueBoxPlayBubbleEvent extends CancellableEvent
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public var customTypeSFX:Array<FlxSound>;
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public var playNext:Null<Bool>;
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public var setTextAfter:Bool;
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public var allowDefault:Bool;
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}
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@@ -1,11 +0,0 @@
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package funkin.backend.scripting.events;
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/**
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* CANCEL this event to customize from 0 the creation part!
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*/
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final class DialogueCharCreationEvent extends CancellableEvent
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{
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public var name:String;
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public var position:String;
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}
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