bf-pixel-dead

This commit is contained in:
Frakist
2023-08-10 20:52:04 +03:00
parent bd7dccce3f
commit 7f9f2aa048
6 changed files with 145 additions and 7 deletions
+6
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@@ -0,0 +1,6 @@
<!DOCTYPE codename-engine-character>
<character icon="bf-pixel-dead" x="200" y="570" isGF="false" scale="6" flipX="true" isPlayer="true" antialiasing="false" sprite="bf-pixel-dead">
<anim x="0" loop="false" y="0" fps="24" anim="BF Dies pixel" name="firstDeath"/>
<anim x="-5" loop="true" y="-2" fps="24" anim="Retry Loop" name="deathLoop"/>
<anim x="-5" loop="false" y="-2" fps="24" anim="RETRY CONFIRM" name="deathConfirm"/>
</character>
+1 -1
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@@ -1,5 +1,5 @@
<!DOCTYPE codename-engine-character>
<character isPlayer="true" flipX="true" x="200" y="570" antialiasing="false" scale="6" camx="-200" camy="-20">
<character isPlayer="true" flipX="true" x="200" y="570" antialiasing="false" scale="6" camx="-200" camy="-20" gameOverChar="bf-pixel-dead">
<anim name="idle" anim="BF IDLE" fps="24" loop="false" x="0" y="0" />
<!-- Offsets are actually multiplied by scale -->