MatrixUtil math fix

This commit is contained in:
Dirk-Dinkum
2024-04-13 19:33:53 +02:00
parent 045176c446
commit 82604c455e
4 changed files with 17 additions and 2 deletions
@@ -31,4 +31,8 @@ class NothingCamera extends FlxCamera {
public override function drawTriangles(graphic:FlxGraphic, vertices:DrawData<Float>, indices:DrawData<Int>, uvtData:DrawData<Float>, ?colors:DrawData<Int>, ?position:FlxPoint, ?blend:BlendMode, repeat:Bool = false, smoothing:Bool = false, ?transform:ColorTransform, ?shader:FlxShader):Void {}
public override function update(elapsed:Float) {}
// override function set_zoom(Zoom:Float):Float return zoom = (Zoom == 0) ? FlxCamera.defaultZoom : Zoom;
public override function setScale(X:Float, Y:Float):Void {}
}