diff --git a/source/funkin/game/SplashHandler.hx b/source/funkin/game/SplashHandler.hx index 78ed86ce..1776bdb8 100644 --- a/source/funkin/game/SplashHandler.hx +++ b/source/funkin/game/SplashHandler.hx @@ -43,7 +43,7 @@ class SplashHandler extends FlxTypedGroup { var event = funkin.backend.scripting.EventManager.get(funkin.backend.scripting.events.DynamicEvent).recycle(__grp.showOnStrum(strum), strum); event = PlayState.instance.scripts.event("onSplashShown", event); if (!event.cancelled) - add(__grp.showOnStrum(strum)); + add(event.value1); // max 8 rendered splashes while(members.length > 8)