mirgrated to the actual engine and new spritesheet
TODO: proper offsetting i dont feel like it right nowwwwwwwwwwwwwwwwwwwwwwwww
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@@ -28,7 +28,7 @@ class ModSwitchMenu extends MusicBeatSubstate {
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alphabets = new FlxTypedGroup<Alphabet>();
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for(mod in mods) {
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var a = new Alphabet(0, 0, mod == null ? TU.translate("mods.disableMods") : mod, true);
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var a = new Alphabet(0, 0, mod == null ? TU.translate("mods.disableMods") : mod, "bold");
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if(mod == ModsFolder.currentModFolder)
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a.color = FlxColor.LIME;
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a.isMenuItem = true;
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