please check out all of these amazing sound effects of course
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@@ -12,9 +12,10 @@ class CodenameBuildField extends TextField {
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reload();
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}
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public function reload()
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public function reload() {
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text = '${Flags.VERSION_MESSAGE}';
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#if debug
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text += '\n${Flags.COMMIT_MESSAGE}';
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#end
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}
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}
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@@ -424,10 +424,12 @@ class CharacterAnimButton extends UIButton {
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public function toggleGhost() {
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if (valid && parent.ghosts.indexOf(anim) == -1) {
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FlxG.sound.play(Paths.sound('editors/character/ghostEnable'));
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parent.ghosts.push(anim);
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ghostIcon.animation.play("alive", true);
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ghostIcon.color = 0xFFFFFFFF;
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} else {
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FlxG.sound.play(Paths.sound('editors/character/ghostDisable'));
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parent.ghosts.remove(anim);
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ghostIcon.animation.play("dead", true);
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ghostIcon.color = 0xFFADADAD;
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@@ -99,6 +99,7 @@ class CharacterAnimsWindow extends UIButtonList<CharacterAnimButton> {
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displayAnimsFramesList.remove(name);
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public function deleteAnimation(button:CharacterAnimButton, addToUndo:Bool = true) {
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FlxG.sound.play(Paths.sound('editors/delete'));
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if (buttons.members.length <= 1) return;
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if (character.getAnimName() == button.anim)
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@:privateAccess CharacterEditor.instance._animation_down(null);
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@@ -453,6 +453,7 @@ class CharacterEditor extends UIState {
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function _file_save(_) {
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#if sys
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FlxG.sound.play(Paths.sound('editors/save'));
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CoolUtil.safeSaveFile(
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'${Paths.getAssetsRoot()}/data/characters/${character.curCharacter}.xml',
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buildCharacter()
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@@ -464,6 +465,7 @@ class CharacterEditor extends UIState {
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}
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function _file_saveas(_) {
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FlxG.sound.play(Paths.sound('editors/save'));
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openSubState(new SaveSubstate(buildCharacter(), {
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defaultSaveFile: '${character.curCharacter}.xml'
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}));
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@@ -496,6 +498,7 @@ class CharacterEditor extends UIState {
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}
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function _undo(undo:CharacterEditorChange) {
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FlxG.sound.play(Paths.sound('editors/undo'));
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switch (undo) {
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case null: // do nothing
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case CCharEditPosition(oldPos, newPos):
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@@ -566,6 +569,7 @@ class CharacterEditor extends UIState {
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}
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function _redo(redo:CharacterEditorChange) {
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FlxG.sound.play(Paths.sound('editors/redo'));
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switch (redo) {
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case null: // do nothing
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case CCharEditPosition(oldPos, newPos):
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@@ -210,7 +210,7 @@ class Charter extends UIState {
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{
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label: translate("edit.copy"),
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keybind: [CONTROL, C],
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onSelect: _edit_copy
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onSelect: cast _edit_copy
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},
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{
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label: translate("edit.paste"),
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@@ -511,6 +511,7 @@ class Charter extends UIState {
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strumlineLockButton = new CharterStrumlineButton("editors/charter/lock-strumline", translate("lock-unlock"));
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strumlineLockButton.onClick = function () {
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FlxG.sound.play(Paths.sound(!strumLines.draggable ? 'editors/charter/strumUnlock' : 'editors/charter/strumLock'));
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if (strumLines != null) {
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strumLines.draggable = !strumLines.draggable;
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strumlineLockButton.textTweenColor.color = strumLines.draggable ? 0xFF5C95CA : 0xFFE16565;
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@@ -1079,6 +1080,7 @@ class Charter extends UIState {
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if (selected == null) return selected;
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if (selected is CharterNote) {
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FlxG.sound.play(Paths.sound('editors/charter/noteDelete'));
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var note:CharterNote = cast selected;
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note.strumLineID = strumLines.members.indexOf(note.strumLine);
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note.strumLine = null; // For static undos :D
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@@ -1472,6 +1474,7 @@ class Charter extends UIState {
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public static function saveChart(shouldBuild:Bool = true, withEvents:Bool = true) {
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#if sys
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FlxG.sound.play(Paths.sound('editors/save'));
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saveTo('${Paths.getAssetsRoot()}/songs/${__song.toLowerCase()}', !withEvents, shouldBuild);
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if (undos != null) undos.save();
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#else
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@@ -1488,6 +1491,7 @@ class Charter extends UIState {
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public static function saveEvents(shouldBuild:Bool = true) {
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#if sys
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FlxG.sound.play(Paths.sound('editors/save'));
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if (shouldBuild && instance != null) instance.buildChart();
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var data = {events: Chart.filterChartForSaving(PlayState.SONG, false, false, true).events};
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@@ -1510,6 +1514,7 @@ class Charter extends UIState {
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public static function saveMeta(shouldBuild:Bool = true) {
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#if sys
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FlxG.sound.play(Paths.sound('editors/save'));
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if (shouldBuild && instance != null) instance.buildChart();
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CoolUtil.safeSaveFile(
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'${Paths.getAssetsRoot()}/songs/${__song.toLowerCase()}/meta.json',
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@@ -1575,7 +1580,8 @@ class Charter extends UIState {
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function _file_saveas_fnflegacy(_) saveLegacyChartAs();
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function _file_saveas_psych(_) savePsychChartAs();
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function _edit_copy(_) {
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function _edit_copy(_, playSFX=true) {
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if (playSFX) FlxG.sound.play(Paths.sound('editors/undo'));
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if(selection.length == 0) return;
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var minStep:Float = selection[0].step;
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@@ -1594,6 +1600,7 @@ class Charter extends UIState {
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];
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}
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function _edit_paste(_) {
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FlxG.sound.play(Paths.sound('editors/paste'));
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if (clipboard.length <= 0) return;
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var minStep = curStep;
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@@ -1613,7 +1620,7 @@ class Charter extends UIState {
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}
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}
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selection = sObjects;
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_edit_copy(_); // to fix stupid bugs
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_edit_copy(_, false); // to fix stupid bugs
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checkSelectionForBPMUpdates();
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@@ -1621,13 +1628,15 @@ class Charter extends UIState {
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}
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function _edit_cut(_) {
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FlxG.sound.play(Paths.sound('editors/cut'));
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if (selection == null || selection.length == 0) return;
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_edit_copy(_);
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_edit_copy(_, false);
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deleteSelection(selection, false);
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}
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function _edit_delete(_) {
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FlxG.sound.play(Paths.sound('editors/delete'));
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if (selection == null || selection.length == 0) return;
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selection.loop((n:CharterNote) -> {
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noteDeleteAnims.deleteNotes.push({note: n, time: noteDeleteAnims.deleteTime});
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@@ -1636,6 +1645,7 @@ class Charter extends UIState {
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}
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function _undo(undo:CharterChange) {
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FlxG.sound.play(Paths.sound('editors/undo'));
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switch(undo) {
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case null: // do nothing
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case CDeleteStrumLine(strumLineID, strumLine):
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@@ -1696,6 +1706,7 @@ class Charter extends UIState {
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}
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function _redo(redo:CharterChange) {
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FlxG.sound.play(Paths.sound('editors/redo'));
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switch(redo) {
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case null: // do nothing
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case CDeleteStrumLine(strumLineID, strumLine):
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@@ -2040,8 +2051,8 @@ class Charter extends UIState {
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inline function _snap_decreasesnap(_) changequant(-1);
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inline function _snap_resetsnap(_) setquant(16);
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inline function changequant(change:Int) {quant = quants[FlxMath.wrap(quants.indexOf(quant) + change, 0, quants.length-1)]; buildSnapsUI();};
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inline function setquant(newQuant:Int) {quant = newQuant; buildSnapsUI();}
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inline function changequant(change:Int) {FlxG.sound.play(Paths.sound('editors/charter/snappingChange')); quant = quants[FlxMath.wrap(quants.indexOf(quant) + change, 0, quants.length-1)]; buildSnapsUI();};
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inline function setquant(newQuant:Int) {FlxG.sound.play(Paths.sound('editors/charter/snappingChange')); quant = newQuant; buildSnapsUI();}
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function buildSnapsUI():Array<UIContextMenuOption> {
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var snapsTopButton:UITopMenuButton = topMenuSpr == null ? null : cast topMenuSpr.members[snapIndex];
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@@ -508,6 +508,7 @@ class StageEditor extends UIState {
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function _file_save(_) {
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#if sys
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FlxG.sound.play(Paths.sound('editors/save'));
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CoolUtil.safeSaveFile(
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'${Paths.getAssetsRoot()}/data/stages/${__stage}.xml',
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buildStage()
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@@ -519,6 +520,7 @@ class StageEditor extends UIState {
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}
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function _file_saveas(_) {
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FlxG.sound.play(Paths.sound('editors/save'));
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openSubState(new SaveSubstate(buildStage(), {
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defaultSaveFile: '${__stage}.xml'
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}));
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@@ -729,6 +731,7 @@ class StageEditor extends UIState {
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}
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function _edit_undo(_) {
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FlxG.sound.play(Paths.sound('editors/undo'));
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var undo = undos.undo();
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switch(undo) {
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case null:
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@@ -754,6 +757,7 @@ class StageEditor extends UIState {
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}
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function _edit_redo(_) {
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FlxG.sound.play(Paths.sound('editors/redo'));
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var redo = undos.redo();
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switch(redo) {
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case null:
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@@ -18,7 +18,7 @@ class WarningState extends MusicBeatState {
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disclaimer = new FunkinText(16, titleAlphabet.y + titleAlphabet.height + 10, FlxG.width - 32, "", 32);
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disclaimer.alignment = CENTER;
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disclaimer.text = "This is a warning state! Make a script #./data/states/WarningState.hx# to edit this text! \n\n Note: you can use asterisks or hashtags to highlight your text in red or yellow, or you can just make your own markup using postCreate (you have to change the text in create() to apply the default markup)";
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disclaimer.text = "This is a warning state! Make a script #./data/states/WarningState.hx# to edit this text! \n\n Note: you can use *asterisks* or #hashtags# to highlight your text in *red* or #yellow#, or you can just make your own markup using postCreate (you have to change the text in create() to apply the default markup)";
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super.create();
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