Fix Mod Savedatas not initialized on global load

This commit is contained in:
Ralty
2025-08-04 17:03:45 +07:00
parent 364623eb1d
commit 85b713b9bc
+2 -1
View File
@@ -105,11 +105,12 @@ class MainState extends FlxState {
Flags.reset();
Flags.load();
funkin.savedata.FunkinSave.init();
TranslationUtil.findAllLanguages();
TranslationUtil.setLanguage(Flags.DISABLE_LANGUAGES ? Flags.DEFAULT_LANGUAGE : null);
ModsFolder.onModSwitch.dispatch(ModsFolder.currentModFolder); // Loads global.hx
MusicBeatTransition.script = Flags.DEFAULT_TRANSITION_SCRIPT;
funkin.savedata.FunkinSave.init();
WindowUtils.resetTitle();
Main.refreshAssets();
DiscordUtil.init();