debug builds in actions

yes i know they use different caches, but codename crew is a public organization so it doesnt have size limits, besides there were cons and pros in compiling both in the same jobs, so it doesnt matter much

resolves #797
This commit is contained in:
⍚~Nex
2025-12-23 01:52:12 +01:00
parent e6f1fed96e
commit 8b449e590f
5 changed files with 207 additions and 5 deletions
+1 -1
View File
@@ -184,7 +184,7 @@ jobs:
name: Release ${{ github.event.inputs.tag_name }}
draft: true
prerelease: ${{ github.event.inputs.prerelease }}
body: ${{ steps.build_body.outputs.body }}
body: ${{ steps.build_body.outputs.body }}
generate_release_notes: true
files: |
renamed/Codename Engine-Windows.zip