Better Health Icons (#484)

* Better Health Icons

- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript

* Moved icons

* Improve code and features for Health Icons V2

* Small fixes

* fix icons in editors

* Remove that not needed code

* Use better onFinish callback

* Animate Atlas icons

* Cleanup

* Small change

* sing anim nodes on icons and updateIconPos can be overitten on hscript

* remove sing nodes since its useless

* fix potential null function pointer

* remove that lines

* fixing compiling errors

* hawk tuah

* ORGANIZE THEM >:D

* mlem

imports are organized based on the func in vsc smh

* bruh

---------

Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
This commit is contained in:
Furo
2025-04-21 00:27:41 +02:00
committed by GitHub
co-authored by Ne_Eo ⍚~Nex
parent 2a700b61c9
commit 8c252bba81
30 changed files with 452 additions and 124 deletions
-3
View File
@@ -97,9 +97,6 @@ function postCreate() {
defaultCamZoom /= daPixelZoom;
}
iconP1.antialiasing = false;
iconP2.antialiasing = false;
if (enablePixelGameOver) {
gameOverSong = "pixel/gameOver";
lossSFX = "pixel/gameOverSFX";