Made SaveWarning translatable + more
Optimized Playstate Made the songPosInfo translatable Made UpdateAvailableScreen translatable Co-Authored-By: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
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@@ -43,6 +43,14 @@
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<str id="scrollSpeed">Scroll Speed</str>
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</group>
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<group name="SongPosInfo" prefix="songPosInfo.">
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<str id="step">Step: {0}</str>
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<str id="beat">Beat: {0}</str>
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<str id="measure">Measure: {0}</str>
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<str id="bpm">BPM: {0}</str>
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<str id="timeSignature">Time Signature: {0}/{1}</str>
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</group>
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<group name="CharterEventScreen" prefix="charterEventScreen.">
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<str id="title-creating">Create Event Group</str>
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<str id="title-editing">Edit Event Group</str>
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@@ -387,4 +395,30 @@
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<group name="DebugOptions">
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<str id="debugOptions.name">Debug Options</str>
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</group>
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<!-- PlayTesting and SaveWarning are almost the same but with some small differences -->
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<!-- PlayTesting allows color in the description by doing *hello* -->
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<!-- SaveWarning doesnt allow color in the description -->
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<group name="PlayTesting" prefix="playtesting.">
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<str id="chartPlaytesting" notrim="true"> (Chart Playtesting)</str>
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<str id="exitGame">Exit Game</str>
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<str id="exitToMenu">Exit To Menu</str>
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<str id="saveAndExitGame">Save & Exit Game</str>
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<str id="saveAndExitToMenu">Save & Exit To Menu</str>
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<str id="cancel">Cancel</str>
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<str id="warningTitle">UNSAVED CHANGES!</str>
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<str id="warningDesc">Your changes will be *lost* if you don't save them. (Can't be recovered)\n\n\nWould you like to Cancel?</str>
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</group>
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<group name="SaveWarning" prefix="saveWarning.">
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<str id="warningTitle">Unsaved Changes!</str>
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<str id="warningDesc">Your changes will be lost if you don't save them. (Can't be recovered)\n\n\nWould you like to Cancel?</str>
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<str id="exitGame">Exit Game</str>
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<str id="exitToMenu">Exit To Menu</str>
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<str id="saveAndExitGame">Save & Exit Game</str>
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<str id="saveAndExitToMenu">Save & Exit To Menu</str>
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<str id="cancel">Cancel</str>
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</group>
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</language>
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@@ -18,18 +18,6 @@
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<str id="game.rating.S++">S++</str>
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</group>
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<group name="PlayTesting">
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<str id="playtesting.chartPlaytesting" notrim="true"> (Chart Playtesting)</str>
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<str id="playtesting.exitGame">Exit Game</str>
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<str id="playtesting.exitToMenu">Exit To Menu</str>
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<str id="playtesting.saveAndExitGame">Save & Exit Game</str>
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<str id="playtesting.saveAndExitToMenu">Save & Exit To Menu</str>
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<str id="playtesting.cancel">Cancel</str>
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<str id="playtesting.warningTitle">UNSAVED CHANGES!</str>
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<str id="playtesting.warningDesc">Your changes will be *lost* if you don't save them. (Can't be recovered)\n\n\nWould you like to Cancel?</str>
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</group>
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<group name="StoryMenu">
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<str id="story.score">WEEK SCORE:{0}</str>
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<str id="story.tracks">TRACKS</str>
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@@ -42,7 +42,8 @@
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<str id="category.engine">Engine</str>
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<group name="engine" prefix="engine.">
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<str id="switchMod">Switch Mod</str>
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<!-- Change this to / when alphabet has it -->
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<str id="switchMod">Change Mod or Mode</str>
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</group>
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</group>
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