Fix rotation on flxanimate
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@@ -18,7 +18,7 @@ class FlxAnimate extends flxanimate.FlxAnimate {
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for (camera in cameras)
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{
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rMatrix.identity();
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rMatrix.translate(-limb.offset.x, -limb.offset.y);
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limb.prepareMatrix(rMatrix, FlxFrameAngle.ANGLE_0, _checkFlipX() != camera.flipX, _checkFlipY() != camera.flipY);
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rMatrix.concat(_rMatrix);
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if (!camera.visible || !camera.exists || !limbOnScreen(limb, _rMatrix, camera))
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return;
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