finalizing the dialogue system 11
more stuff and text formats! Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
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@@ -8,9 +8,9 @@
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<!--
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All positions for characters
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-->
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<charpos name="left" x="-500" y="184" />
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<charpos name="left" x="-500" y="184" flipBubble="true" />
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<charpos name="middle" x="0" y="184" />
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<charpos name="right" x="500" y="184" flipBubble="true" />
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<charpos name="right" x="500" y="184" />
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<!--
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All animations for the dialogue box
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@@ -3,7 +3,7 @@
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<!--
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Node containing all text settings
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-->
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<text font="pixel.otf" x="239" y="218" width="768" color="#3f2021" size="32" antialiasing="false" borderSize="2" borderStyle="shadow" borderColor="#D89494" />
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<text font="pixel.otf" x="239" y="218" width="768" color="#3f2021" size="32" antialiasing="false" borderSize="1" borderStyle="shadow" borderColor="#D89494" shadowOffsetX="2" shadowOffsetY="2"/>
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<!--
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All positions for characters
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@@ -1,5 +1,5 @@
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<!DOCTYPE codename-engine-dialogue-character>
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<character sprite="pixel/senpai" x="-392" y="-599" graphicSizex="1334" antialiasing="false" textSound="pixel/pixelText">
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<anim name="normal-show" anim="Senpai Portrait Enter instance 10" fps="24" />
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<anim name="normal-show" anim="Senpai Portrait Enter instance 10" fps="24" x="4.4" />
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<anim name="angry-show" anim="Senpai Portrait Angry instance 10" x="-56" y="-9" fps="24" />
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</character>
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@@ -8,7 +8,7 @@
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<!-- Lines -->
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<line char="dad">
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yo its me your enemy! how are you
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yo its me your <format color="#FF0000">enemy!</format> how are you
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</line>
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<line char="boyfriend">
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shut up u stupid bitch
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@@ -59,4 +59,10 @@
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<line char="boyfriend">
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ok now stfu and lets rap its getting annoying
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</line>
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<line char="girlfriend">
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Wanna <format font="pixel.otf" size="10">have <format color="#33ff33">sex</format> later</format> cutie
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</line>
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<line char="boyfriend">
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bro <format color="#FF0000">what</format>
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</line>
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</dialogue>
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@@ -47,7 +47,7 @@ function create() {
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if(FlxG.camera._fxFadeAlpha > 0.3) swagTimer.reset();
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else {
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camHUD.visible = true;
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self.startDialogue("songs/" + PlayState.instance.SONG.meta.name.toLowerCase() + "/creepyDialogue.xml", self.close);
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self.startDialogue("assets/songs/" + PlayState.instance.SONG.meta.name.toLowerCase() + "/creepyDialogue.xml", self.close);
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}
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});
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});
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