fixes to character offsets/indices (Not meant to reflect base game) (#388)

This commit is contained in:
NyxieFemboy
2024-11-14 02:15:12 +01:00
committed by GitHub
parent b1b1663f5c
commit 9d51b9db8f
25 changed files with 386 additions and 389 deletions
+5 -5
View File
@@ -10,9 +10,9 @@
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/>
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/>
<!-- funny loop -->
<anim name="idle-loop" anim="BF idle dance" fps="24" loop="true" x="-5" y="0" indices="10,11,12,13"/>
<anim name="singUP-loop" anim="BF NOTE UP0" fps="24" loop="true" x="-29" y="27" indices="11,12,13,14"/>
<anim name="singLEFT-loop" anim="BF NOTE LEFT0" fps="24" loop="true" x="12" y="-6" indices="12,13,14,15"/>
<anim name="singRIGHT-loop" anim="BF NOTE RIGHT0" fps="24" loop="true" x="-38" y="-7" indices="58,59,60,61"/>
<anim name="singDOWN-loop" anim="BF NOTE DOWN0" fps="24" loop="true" x="-10" y="-50" indices="26,27,28,29"/>
<anim name="idle-loop" anim="BF idle dance" fps="24" loop="true" x="-5" y="0" indices="10..13"/>
<anim name="singUP-loop" anim="BF NOTE UP0" fps="24" loop="true" x="-29" y="27" indices="11..14"/>
<anim name="singLEFT-loop" anim="BF NOTE LEFT0" fps="24" loop="true" x="12" y="-6" indices="12..15"/>
<anim name="singRIGHT-loop" anim="BF NOTE RIGHT0" fps="24" loop="true" x="-38" y="-7" indices="58..61"/>
<anim name="singDOWN-loop" anim="BF NOTE DOWN0" fps="24" loop="true" x="-10" y="-50" indices="26..29"/>
</character>