Working total ram, but needs restructuring

This commit is contained in:
NeeEoo
2023-03-24 02:06:15 +01:00
parent e0e59d4495
commit aeacb0fb3e
2 changed files with 60 additions and 2 deletions
+5 -2
View File
@@ -1,5 +1,6 @@
package funkin.system.framerate;
import ExternalCode;
import native.HiddenProcess;
import funkin.utils.MemoryUtil;
@@ -39,8 +40,10 @@ class SystemInfo extends FramerateCategory {
vRAM = CoolUtil.getSizeString(cast(flixel.FlxG.stage.context3D.gl.getParameter(openfl.display3D.Context3D.__glMemoryTotalAvailable), UInt) * 1000);
}
#if cpp
totalMem = Std.string(MemoryUtil.getTotalMem() / 1024) + " GB";
#if cpp
var total = ExternalCode.getTotalRam();
trace("Total Ram: " + total);
totalMem = Std.string(total / 1024) + " GB";
#end
memType = MemoryUtil.getMemType();
}